Heir of Fire is the fourth book chronologically in the eight-book Throne of Glass series by Sarah J. Maas. Weeks after the events of Crown of Midnight, Celaena Sardothien is sent to Wendlyn on another royal mission for the King of Adarlan. But her mission is unexpectedly derailed by Rowan Whitethorn, a powerful Fae warrior sent on behalf of Queen Maeve to train Celaena to harness her growing magical abilities. Taken to the remote fortress of Mistward, Celaena undergoes grueling physical and magical training while confronting her deeply buried past. As she explores Wendlyn, she begins to understand the true extent of the threat facing her world. Back in Adarlan, Prince Dorian Havilliard struggles to keep his own secrets hidden while Chaol Westfall navigates shifting political alliances as hints of rebellion brew in the shadows. Further in the western mountains of the Ferian Gap, a coven of witches begins to stir and ready themselves for war. With multiple storylines unfolding across the continent, Heir of Fire deepens the political turmoil of Erilea and marks a turning point in Celaena’s journey towards self-acceptance.
NOTE: Major spoilers ahead for earlier installments and minor spoilers ahead for the current book.
Table of Contents
What is the world in Heir of Fire?
While most of the Throne of Glass series takes place in Erilea, Heir of Fire takes place in Wendlyn, which lies to the far east of Erilea past the Great Ocean. Wendlyn is renowned for its verdant landscapes and the enduring presence of powerful magic, which sets it apart from the magic-starved lands of Erilea. While Adarlan’s tyrannical king has banished magic and waged campaigns of destruction against magical beings, Wendlyn remains a sanctuary where both humans and immortal Fae coexist, and where magic continues to flourish openly, including creatures of the dark. The Mortal Lands west of the Cambrian Mountains are ruled by House Ashryver, led by King Glaston Ashryver and his heir, Prince Galan Ashryver. To the east of the Cambrian Mountains lies the spectacular Immortal Lands of Queen Maeve, ruling from the Fae city of Doranelle, a legendary city of waterfalls and rivers that serves as a center of Fae culture and power. Only pure-blooded Fae are permitted to reside there, while half-breeds or Demi-Fae live in outposts and proving grounds like Mistward, fighting to earn the privilege to live in Doranelle.
Who are the main characters in Heir of Fire?

Celaena Sardothien/ "Elentyia"
As the King of Adarlan’s personal assassin, Celaena Sardothien travels to Wendlyn under the alias “Elentiya” to eliminate the royal family. But still reeling from Nehemia’s death, she struggles to carry out her mission. Then an unexpected figure, Rowan Whitethorn, derails her plans and forces her to confront her past.

Rowan Whitethorn
Rowan Whitethorn is a legendary warrior and the most powerful full-blooded Fae in the realm. He is part of Queen Maeve’s elite Cadre and is assigned to train Celaena to harness her magic. He is also a prince of House Whitethorn, a noble house of Doranelle that possesses elemental wind and ice magic.

Chaol Westfall
Captain of the Royal Adarlan Guard, Chaol Westfall is still reeling from Nehemia’s death and the devastating loss of Celaena’s trust. Caught between his desire to protect Celaena, his duty to the Crown, and the promise he made to his father to return to Anielle, Chaol finds himself pulled in three impossible directions.

Manon Blackbeak
Manon Blackbeak is a deadly Ironteeth Witch, heir of the Blackbeak clan, and leader of the Thirteen. She must lead her clan through the War Games, a series of brutal combat trials to determine the Wing Leader and commander of the King of Adarlan’s new aerial army.

Dorian Havilliard
Crown Prince Dorian Havilliard struggles with his newfound powers that become harder to control, putting him in great danger in his father’s court full of spies and enemies. Despite his fears, he forms a secret connection with a palace healer who offers him rare comfort and hope.

Aedion Ashryver
Aedion Ashryver is a brilliant military general in the King of Adarlan's army, despite his upbringing with the Terrasen royal family and his arrogant attitude. He is known as the Wolf of the North and his army is called the Bane, which are the remnants of the Terrasen army.
Who are the minor characters in Heir of Fire?

Galan Ashryver
Galan Ashryver is the beloved Crown Prince of Wendlyn and cousin to Aedion Ashryver. He is loved by his people and opposes the King of Adarlan.

Glaston Ashryver
Glaston Ashryver is the respected King of Wendlyn and Galan’s father. He is also Aedion Ashryver’s uncle. He and his kingdom did not come to Terrasen's aid during the attack from Adarlan.

Queen Georgina Havilliard
Queen Georgina is a refined and image-conscious figure focused on court appearances and her sons' reputations. Though she holds little political power, she remains a constant presence within the palace’s social sphere.

Prince Hollin Havilliard
Prince Hollin Havilliard is the much younger and spoiled brother of Crown Prince Dorian. Indulged by his mother and quick to tantrum, he was shipped to boarding school after an incident with a servant.

Sorscha
Sorscha is a quiet and skilled healer, who has been treating Celaena, Chaol, Dorian, and Fleetfoot's injuries in private without alerting the King.

Amithy
Amithy is Sorscha's superior and a strict, disciplined healer who oversees the physicians of the Glass Palace. She is known for her unwavering adherence to tradition and protocol.

Fleetfoot
Fleetfoot is Celaena’s loyal and protective dog, who provides comfort and companionship. Dorian gifted her to Celaena as a Yulemas present.

Ren Allsbrook
Ren Allsbrook is an angry young man and the heir of the Allsbrook House, a noble Terrasen family. He is active in the rebel efforts.

Murtaugh Allsbrook
Murtaugh Allsbrook is the patriarch of the Allsbrook House and Ren's grandfather. He is deeply devoted to Terrasen and the rebel efforts.

Luca
Luca is a young and eager Demi-Fae servant at Mistward, full of curiosity and admiration for the warriors he serves.

Luca's Girlfriend
Luca's girlfriend is a quiet and shy Demi-Fae. They are still getting acquainted with each other.

Emrys
Emrys is a kind and wise Demi-Fae kitchen worker, as well as the Story Keeper at Mistward. He offers guidance and stories.

Malakai
Malakai is a Demi-Fae warrior devoted to the protection of Mistward. He is also Emrys’ protective husband.

Sten
Sten is a Demi-Fae at Mistward whose secondary Fae form is a pig, much to his embarassment.

Bas
Bas is a Demi-Fae scout leader at Mistward. His duty is to protect the fortress.

The Head Healer
The Head Healer leads a Commune of healers near Mistward and often patches up the tenants of Mistward.

The Bane
The Bane is Aedion's military unit and currently serves Adarlan, however, many of its members were formerly in the Terrasen army.

Commander Jensen
Commander Jensen was commander of the 24th legion and served faithfully under the Adarlan Kingdom for five years at Noll.

Ravi
Ravi is younger brother to Sol and is the wild one. Their family’s trade business was so successful, that the King of Adarlan only killed their father and allowed their mother to live in order to run the port.

Sol
Following their mother's death, Sol inherited the title of Lord of Suria, a wealthy coastal city in Terrasen. As the eldest, he tries to be calm and methodical in his actions.

Athril
Athril was a Fae warrior from long ago. He was close companion to Brannon Galathynius and together they battled the Valg. He was also Queen Maeve's beloved at one point.

Sam Cortland
Sam Cortland was a skilled assassin and Celaena’s first love. Loyal, brave, and deeply caring, he was killed during their time with the Assassin’s Guild. His memory continues to shape Celaena’s emotional journey.

Arobynn Hamel
Arobynn Hamel is King of the Assassins and head of the Assassin’s Guild, he is ambitious and willing to take advantage of every situation. He found Celaena near death on the banks of a frozen river and trained her as an assassin according to his brutal methods.

Lord Westfall
Lord Westfall is Chaol’s father, he is harsh and cruel. He rules over Anielle and has always been at odds with Chaol’s choices. He agreed to support Chaol's claims with the King of Adarlan in exchange for Chaol returning to Anielle.

Marion Lochan
Marion Lochan was the late Lady of Perranth and mother to Elide. She began life as a laundress in the Terrasen palace and became close friends to Evalin Ashryver.

Cal Lochan
Cal Lochan was the late Lord of Perranth and father to Elide. He was head of House Lochan, one of the noble houses of Terrasen.

Elide Lochan
Elide Lochan was Lord Cal and Lady Marion’s daughter, she was heir to Perranth but disappeared after the Conquest of Terrasen.

Brannon Galathynius
Mort is the sarcastic, talking door knocker to Elena Galathynius’ tomb, he offers cryptic wisdom with a sharp tongue. He is made from ancient magic, and was thus unaffected by the King of Adarlan’s recent magical ban.

Quinn
Quinn was the Captain of the Terrasen Royal Guard under King Orlon Galathynius.

Hen
Hen was one of Quinn's men and a soldier in the Terrasen Royal Guard.

Orlon Galathynius
Orlon Galathynius was the former King of Terrasen before the attack from the Kingdom of Adarlan. His lover was Weylan Darrow and the two of them had no children. He was great-uncle to Aelin Galathynius.

Evalin Ashryver
Evalin Ashryver was originally a Princess of Wendlyn, then she later became the Princess of Terrasen when she married Rhoe Galathynius. She was mother to Aelin Galathynius and often called her daughter Fireheart.

Rhoe Galathynius
Rhoe Galathynius was the former Crown Prince of Terrasen, he was nephew and heir to Orlon Galathynius and father to Aelin Galathynius.

Nehemia Ytger
Nehemia Ytger was the Princess of Eyllwe and one of Celaena's closest friends in Rifthold. She was known for her deep commitment to her people but always had a secret agenda. She allowed herself to be sacrificed to catalyze Celaena into taking action.

Aelin Galathynius
Aelin Galathynius was niece to Orlon Galathynius and daughter to Rhoe Galathynius and Evalin Ashryver. She was the heir apparent of the Terrasen Kingdom before its downfall at the hands of the King of Adarlan. She disappeared after the Conquest of Terrasen.

Lyria
Lyria was Rowan’s former wife, she was a Fae commoner and flower seller from Doranelle. She was gentle and sweet.

Brannon Galathynius
Brannon Galathynius was a Fae King and progenitor of House Galathynius. He was father to Elena Galathynius and established the Kingdom of Terrasen over 2,000 years ago. He was also a mighty warrior with powerful fire magic.

Elena Galathynius Havilliard
Elena Galathynius Havilliard was a Demi-Fae Princess of Terrasen. She was the daughter of King Brannon and played a vital role in banishing the dark forces of the past. She was Gavin Havilliard's mate and became the first Queen of Adarlan.

Gavin Havilliard
Gavin Havilliard was a mortal King and founder of the Kingdom of Adarlan and progenitor of House Havilliard. He was Elena Galathynius' mate and a legendary warrior, famed for defeating the dark forces from long ago.

The Lord of the North
The Lord of the North is the spirit of Terrasen, often depicted as a white sun stag with flames between its antlers, it lives in the Oakwald Forest. Sun stags were sacred to Mala Fire-Bringer and were later brought to Terrasen by Brannon Galathynius. The name also refers to a stag constellation that always points toward Terrasen.

The Kingsflame
The Kingsflame is a small flame-like flower that symbolizes Brannon Galathynius and Terrasen. It is said to only bloom when the realm is at peace and under the reign of a good king. When Orlon Galathynius became king, a single kingsflame bloomed, which he plucked and preserved in crystal.

The Little Folk
The Little Folk are mysterious and ancient Fae, who dwell deep in the forests, watching from the shadows and guarding their secrets.
Who are the Cadre in Heir of Fire?
The Cadre are an elite group of legendary Fae warriors who swore a blood oath to serve and protect Queen Maeve of Doranelle, who often coerced and emotionally manipulated them into taking the oath and binding them into her service. The blood oath is an ancient form of magic and intended to last for eternity, however, the upper party may release the lower party, which is seen as a sign of great shame and dishonor. Many of the members have fought alongside each other for centuries and developed a close brotherhood, but despite centuries of shared history, some still remain at odds with one another.

Gavriel
Gavriel is a legendary Fae warrior and a member of Queen Maeve’s Cadre. Calm and disciplined, he has protection and healing magic and can shift into a massive lion, hence his nickname the Lion of Doranelle. He is one of Rowan's most trusted companions.

Connall Moonbeam
Connall Moonbeam is twin brother to Fenrys. As rare fae-born twins with incredible strength and winnowing powers, they were coveted by Queen Maeve. Quieter and more reserved than Fenrys, he was often overshadowed by his brother. He is also able to turn into a massive black wolf.

Fenrys Moonbeam
Fenrys Moonbeam is twin brother to Connall. As rare fae-born twins with incredible strength and winnowing powers, they were coveted by Queen Maeve. Bold, outspoken, and at times brash, he often comes across as arrogant. He is also able to turn into a massive white wolf.

Vaughan
Vaughan is the most mysterious member of the Cadre, he commands wind magic and can shift into a massive osprey. A solitary soul, he distances himself from the chaos of the courts.

Lorcan Salvaterre
Lorcan Salvaterre is an incredibly powerful Demi-Fae warrior and the de facto commander of Maeve's Cadre, he is the only male in Doranelle to outrank Rowan and possesses a form of dark magic.
Who are the Witches in Heir of Fire?
The Ironteeth and Crochan Witches are two rival witch clans with a deep history of betrayal and bloodshed. The Ironteeth Witches—made up of the Blackbeak, Yellowlegs, and Blueblood clans—are belligerent and fearsome warriors with retractable iron claws and teeth. In contrast, the Crochans are a more peace-loving and gentle community with connections to healing and nature magic. Despite their differences they belong to the same race and are more similar than they realize, with all witches having blue blood. They were once united and had lived together in the Western Wastes but that peace was broken when the Ironteeth Witches betrayed the Crochans in a devastating civil war 500 years ago. In her dying breath, Queen Rhiannon Crochan cursed the land: “Blood to blood and soul to soul, together this was done, and only together can it be undone. Be the bridge, be the light. When iron melts, when flowers spring from fields of blood—let the land be witness, and return home.”Since then the Ironteeth have struggled, their cattle shrivel up and die, the wild game have fled, their witchlings are stillborn, and the rivers have turned poisonous. The curse left the Witch Kingdom in the Western Wastes desolate and barren, and it is said that only a united witch heir can break the curse. The Ironteeth Witches hunt the Crochan Witches to this day looking for the one who can break the curse and restore the land.

The Blackbeak Matron
The Blackbeak Matron is the brutal and tyrannical leader of the Blackbeak Clan, ruling through fear and merciless discipline. She is Manon’s grandmother and raised her to be a weapon of war and values obedience over all else, even at great personal cost.

Cresseida Blueblood
Cresseida Blueblood is the fierce yet reasonable leader of the Blueblood Clan. Her clan devotes less time to fighting and more time to spiritual worship and honoring the Three-Faced Goddess. Like her daughter Petrah, she is noted for her calm and steadfast personality.

The Yellowlegs Matron
The Yellowlegs Matron is a supposed half sister of the late Baba Yellowlegs, she became the Yellowlegs Matron after Baba's mysterious death. Like the rest of her clan, she is vicious and known for keeping her iron teeth and nails on permanent display. She often indulges and bats a blind eye to Iskra’s antics.

Baba Yellowlegs
Baba Yellowlegs was a formidable Ironteeth Witch and former Matron of the Yellowlegs Clan. She acted as a fortune teller to gather information and had an unfortunate run in with Celaena Sardothien. Like her clan’s namesake, she had distinctly saffron-colored ankles.

Petrah Blueblood
Petrah Blueblood is heir to the Blueblood Clan, she is a calm, intelligent leader, who stands apart for her fairness and restraint. Unlike many of her kin, she shows respect to others and becomes an unexpected contrast to the brutality exhibited by the other clans.

Iskra Yellowlegs
Iskra Yellowlegs is the heir to the Yellowlegs Clan, she is a brutal and aggressive witch, determined to dominate the war games and claim the title of Wing Leader. Her cruelty and thirst for power put her in direct conflict with Manon and her leadership.

The Wyvern Overseers
Five mortal men from Morath served as the Wyverns’ Overseers, tasked with raising and training the creatures for the Witches.

Petrah's Second
Petrah's Second in Command accompanies Petrah wherever she goes and like the others in her clan, she spends much of her time in worship.

Iskra's Mother
Iskra's Mother rarely involves herself in the affairs of others but occasionally tries to keep Iskra in line as her clan's future heir.

The Training Overseer
One of the Wyvern Overseers is more involved in the training and is bold enough to give the witches unsolicited advice.

Titus
Titus is a massive and ferocious male Wyvern that many of the Ironteeth Witches vie for.

Fendir
Fendir is another large and violent male Wyvern.

Keelie
Keelie is a large female Wyvern that shows compassion to her fellow Wyverns.

Abraxos
Abraxos is a smaller male Wyvern, often used as a bait beast due to his smaller size.

Narene
Narene is a highly intelligent and friendly female Wyvern, bred to be a daytime scout.

The Stygian Spiders
The Stygian Spiders are giant spiders that are very intelligent and able to speak. They are known for their Spidersilk, a highly durable yet lightweight organic matter, that they trade with humans in exchange for intangibles such as dreams, hopes, youth, and memories.

The Last Crochan Queen
The Last Crochan Queen was known for her deep compassion and belief in uniting the Ironteeth and Crochan clans. Betrayed and murdered by those she sought to bring together, she cursed the Ironteeth Witches and their ancestral homeland.

The Crochan Witch
An unnamed Crochan Witch was caught spying on the Ironteeth Witches. Although the Crochan Witches are more peace-loving and take after their Fae ancestors, they are also valiant fighters.
Who are the Thirteen in Heir of Fire?
The Thirteen are an elite and tight-knit band of Blackbeak Witches under Manon Blackbeak’s leadership. They are thought to be the fiercest and most disciplined of all the Ironteeth Witches and have fought alongside each other for over a hundred years.

Asterin
Asterin is Manon’s fiercely loyal second-in-command and cousin, she is known for her fiery spirit and unshakable devotion to the Thirteen. Although she is Manon’s staunch supporter in public, she often challenges Manon in private, revealing a deep conscience beneath her ruthless exterior.

Sorrel
Sorrel is Manon’s third-in-command and a fierce and loyal member of the Thirteen. She is often referred to as the stone to Manon’s ice and Asterin’s fire, she helps keep her two superiors grounded.

Vesta
Vesta is Manon’s unofficial fourth-in-command, she is a powerful yet also light hearted witch, who is a shameless flirt that toys with the men they encounter.

Faline
Faline, along with her twin Fallon, are known as the Green Eyed Demon Twins for their ruthlessness and often thought to be more demon than witch. They particularly enjoy knife throwing training.

Lin (Linnea)
Lin is a particularly violent witch, who is prone to lashing out at those who call her by her full name.

Fallon
Fallon, along with her twin Faline, are known as the Green Eyed Demon Twins for their ruthlessness and often thought to be more demon than witch. They particularly enjoy knife throwing training.

Edda
Edda is cousin to Briar, both are known to rarely speak and act as Manon’s Shadows, gathering intelligence. They were trained from infancy to blend into darkness and love sneaking up on people, but they do not dare sneak up on Manon.

Ghislaine
Ghislaine is the eldest and cleverest of the Thirteen, she is noted for her incredible intelligence because her mother had sent her to Terrasen to study. She is a great source of knowledge for Manon.

Briar
Briar is cousin to Edda, both are known to rarely speak and act as Manon’s Shadows, gathering intelligence. They were trained from infancy to blend into darkness and love sneaking up on people, but they do not dare sneak up on Manon.

Kaya
Kaya is a loyal member of the Thirteen and in a relationship with Thea.

Thea
Thea is a fierce member of the Thirteen and in a relationship with Kaya.

Imogen
Imogen is a more reserved member of the Thirteen, who keeps to herself most of the time and never smiles.
Who are the gods and goddesses in Heir of Fire?
“Beings of a higher, different existence. For whom time was fluid, and bodies were things to be shifted and molded. Who could exist in multiple places, spread themselves wide like nets being thrown. They were as mighty and vast and eternal as a human was to a mayfly. They had not been born in this world.” – Elena Galathynius in Empire of Storms

Deanna
Deanna is Goddess of the Moon and sister to Mala Fire-Bringer, she is associated with hunting, maidenhood, and protection of the young. She is one of the main deities of Erilea.

Mala Fire-Bringer
Mala Fire-Bringer or Light-Bringer is Goddess of the Sun and sister to Deanna, she is associated with the sun, light, learning, and fire. She is one of the main deities of Erilea.

The Three-Faced Goddess
The Three-Faced Goddess rules witchcraft and magic. Said to have three physical manifestations: the maiden, the mother, and the crone. Each of her faces is said to represent a different witch clan.

Silba
Silba is the Goddess of Healing and Gentle Deaths, she is symbolized by the color lavender, the owl, and water. Many healers from the Southern Continent are descended from her and she is the de facto main goddess of the "god-city," Milas Agia or Antica.

Mab
Mab was the youngest of the legendary trio of Fae sister-queens, along with Mora and Maeve. She could transform into a white swan and was progenitor of the Ashryver family and Kingdom of Wendlyn. She gave up her immortality to be with a mortal.

Mora
Mora was one of the legendary trio of Fae sister-queens, along with Mab and Maeve. She could transform into a hawk and was progenitor of the Whitethorn family and the reason why their house sigil is a hawk. She relinquished her immortality to be with a mortal.

The Sea God
The Sea God is at once both tempestuous and calm. He is as unpredictable as the tides and as relentless as the fiercest storm. Revered and feared in equal measure, his power can bring calm waters and safe passage—or unleash devastating waves upon those who earn his wrath.
What are the creatures of Wendlyn in Heir of Fire?

The Barrow Wights
The Wights are reanimated corpses that roam the barrows or ancient burial grounds, driven by their insatiable hunger for treasure and wealth even in death.

The Skinwalkers
The Skinwalkers are grotesque creatures that can be found in the forests of Wendlyn, they wear patchwork skins stitched together from their victims.

The Serpentine Creature
Neither dragon nor wyvern, the Serpentine Creature hearkens back to days of old when legendary figures still roamed the land.
Who are the antagonists in Heir of Fire?

The King of Adarlan
The King of Adarlan is the tyrannical ruler of the Adarlan empire, a man driven by a hunger for control and conquest. He is responsible for the brutal subjugation of both humans and Fae across Erilea.

Duke Perrington
Duke Perrington is cousin to the King of Adarlan and a cunning nobleman. Beneath his political role, he is linked to disturbing experiments and the rise of unnatural creatures at his Keep in Morath.

Queen Maeve
Queen Maeve is one of the three Fae sister-queens, along with Mora and Mab, and the only one who did not give up her immortality and remains Queen of Doranelle. She helped banish the dark forces millennia ago and is powerful and manipulative.

The Valg
The Valg were ancient demons from another realm drawn to Erilea by a hunger for power. There were two Valg wars at the dawn of time. They were first defeated by Queen Maeve and Brannon Galathynius, and later a second time by Elena Galathynius and Gavin Havilliard.

General Narrok
General Narrok is a high ranking general in the Adarlan army and a devout follower of the King of Adarlan.

The Pale Man
A mysterious pale man has been seen wandering the forests of Wendlyn.

Cain
Cain was a former competitor in the King’s Champion Tournament sponsored by Duke Perrington. He was sadistic and cruel, and unbeknownst to the other competitors, he was using dark magic. He was later killed by Chaol in order to protect Celaena.

Kaltain Rompier
Kaltain Rompier was once a woman of status with her eyes set on prince Dorian, but fell from grace after the accusations of sabotaging Celaena during the King's Champion Tournament. She was then sent to Morath under Duke Perrington's watch.

Grave
Grave was a ruthless and grotesque assassin who also competed in the King’s Champion Tournament, he was sponsored by Minister Mullison. He was later hired by Archer Finn under the guise of Minister Mullison to kill Nehemia.

Archer Finn
Archer Finn was a well-known courtesan and a former acquaintance of Celaena from her time in the Assassin’s Keep. He became entangled in rebel affairs and orchestrated Nehemia's death, causing Celaena to kill him in retribution.

Roland Havilliard
Second cousin to Prince Dorian and Prince Hollin, Roland is a sleazy and notorious womanizer with little care for court politics. He is sent to Morath to work under Duke Perrington.

Vernon Lochan
Vernon Lochan was Cal Lochan's jealous younger brother and was always a puppet to the King of Adarlan.
Where does Heir of Fire take place?

The Healers' Catacombs
Beneath the castle, the Healers' Catacombs are a labyrinth of cool stone corridors scented with mint, rosemary, and bundles of drying herbs hanging from the ceiling. The shelves are packed with medicinal plants, rare herbs, and mysterious tinctures.

Dorian's Room
Perched at the top of a tower, Prince Dorian's Room can only be reached by a narrow spiral staircase. Beyond the heavy oak door lies a luxurious room with richly woven carpets, polished oak furnishings, and a grand four-poster bed.

Sorscha's Workroom
Sorscha's Workroom is a small and private, cramped chamber tucked away within the palace. It is her private refuge where she experiments and researches to create her own remedies.

Wendlyn
Wendlyn is a vast continent east of Erilea, untouched by Adarlan's rule and one of the few places where magic continues to flourish. It is home to powerful magical beings and creatures of nightmares.

Varese
Varese is the capital city of Wendlyn, it is clean, full of opportunity, and marked by fairness and kindness among its people. Unlike Rifthold, it has honest officials, a more equal distribution of wealth, and a safer, more welcoming atmosphere.

The Cambrian Mountains
The Cambrian Mountains divide Wendlyn in half with the mortal lands to the east and the immortal Fae lands of Queen Maeve to the west.

The Ward Stones
Surrounding Mistward is a ring of ancient megalithic Ward Stones, each imbued with powerful protective magic. Together, they form a mystical barrier that shields the settlement from hostile forces and wandering creatures of the mist.

Mistward
Mistward is a fortress located in the Cambrian Mountains and is a proving grounds for Demi-Fae to earn the right to enter the Fae city of Doranelle. It is ensconced by a dense forest and perpetually surrounded by a thick mist.

The Mistward Courtyard
At the heart of Mistward lies the central courtyard, where folks gather to share news, celebrate festivals, and conduct daily business. When not serving as a communal meeting place, it becomes a training ground.

The Mistward Kitchen
The Mistward Kitchen is a bustling and lively gathering place. During the day, Emrys and Luca spend most of their time in the kitchen preparing meals for the residents.

The Hearth
At the heart of the kitchen lies the Hearth, where each night the residents of Mistward gather around to listen to Emrys’ stories deep into the night.

The Mantel Figurines
Atop the fireplace mantel stand nine carved figurines, each representing one of the gods and goddesses. Together, they serve as a reminder of the ancient powers revered throughout the land.

The Temple Ruins
Not too far from Mistward lies ancient Temple Ruins that belonged to a once mighty Sun Goddess sect.

The Cavern Lake
Deep in a cavern at the base of the Bald Mountain lies an ancient lake that is home to primordial creatures.

The Grave Barrows
The Grave Barrows resemble small hills but are the ancient burial grounds of past royalty. They are a particularly good spot to find Wights or reanimated corpses.

The Healers' Commune
Nestled some miles beyond Mistward's protective stones lies the Healers' Commune, a peaceful cluster of small cottages surrounded by herb gardens, wildflowers, and neatly tended medicinal plots.

Anielle
Nestled between the White Fang Mountains and the Oakwald Forest, Anielle sits by the Silver Lake and is a harsh and inhospitable city ruled by Lord Westfall, Chaol’s father. The weather is perpetually cold and gray, allowing little to grow.

The Kingdom of Eyllwe
Eyllwe is a kingdom in the southeast corner of Erilea and is Nehemia’s homeland. It is a wealthy kingdom with many waterways and trade routes. It is famous for its luscious Grasslands and Stone Marshes, a relic from a bygone civilization.

Banjali
Banjali, the capital of Eyllwe, is a vibrant and prosperous city renowned for its thriving economy and elegant architecture. It is also Princess Nehemia's hometown, where she was raised in a magnificent river palace filled with lotus blossoms.

Endovier
Endovier is a brutal slave camp and salt mine on the Adarlan and Terrasen border. Enemies of the state such as magic wielders, rebels, and criminals are sent to toil their lives away in the mines. Thousands of prisoners labor under harsh conditions and are monitored by cruel Overseers.

Calaculla
Calaculla is the sister camp to Endovier, it is a slave labor camp located in Eyllwe that houses enemies of the state. It lies in a scorching desert and is rumored to be harsher than Endovier. Princess Nehemia sought to have it shut down.

Chaol's Office
Chaol's Office is located in the older stone portion of the palace, he could have chosen a larger office in the glass portion of the palace but chose a smaller office to be closer to his soldiers.

Celaena's Apartment
Celaena purchased a private apartment in Rifthold a few years ago when she was ready to leave the Assassin's Keep. It is located atop a fake warehouse. Sadly, she never got to live here and bequeathed it to Chaol.

Opium Dens
The seedier parts of Rifthold are rife with vices such as opium dens and pleasure halls for both the citizens and the off-duty soldiers when they return from campaigns.

The Ruhnn Mountains
The Ruhnn Mountains are a foreboding and austere mountain range near the Ferian Gap and are supposedly home to very large spiders and other deadly creatures.

The Witch Kingdom
The Witch Kingdom located in the Western Wastes is the ancestral home of all the witches. After the Ironteeth Witches started the Witch Civil War, the land was cursed by Queen Rhiannon Crochan I. The Ironteeth left and have been wanderers ever since.

The Ferian Gap
The Ferian Gap is the treacherous mountain home of the witches. Carved between the Ruhnn and White Fang Mountains, it is a snowy labyrinth of ravines and canyons, used by the Ironteeth Witches as a training ground and base. A single stone bridge connects the two mountain ranges.

The Omega
The Omega is the last peak of the Ruhnn Mountains and base of operations for the Ironteeth Witches. It is connected to the Northern Fang, the final peak of the White Fang Mountains. Within the Omega are numerous carved stone hallways and chambers for the witches.

The Omega Mess Hall
The cavernous Omega Mess Hall is the most dangerous area within the mountain since the three clans of the Ironteeth Witches must eat their meals together. Brawls often break out between the different covens.

The Atrium
The Atrium is an open-air threshold and unofficial gathering ground for the Ironteeth Witches housed in the Omega and Morath's Wyvern Overseers housed in the Northern Fang.

The Wyvern Dens
The Wyvern Dens are a floor above the hatcheries, which are a floor above the forgery for warmth. The dens are used as both a resting place and holding cell, with male wyverns needing individual dens lest they kill any other wyverns in their cell.

The White Fang Mountains
The White Fang Mountains are a cold and snowy mountain range south of the Ruhnn Mountains. Like their namesake, their snow-covered peaks resemble white fangs and they are home to the Wild Men, who have a penchant for violence.

The Wyvern Training Pits
The Wyvern Training Pits are vast, sunken arenas where they train for combat and obedience under the guidance of the Overseers. Above the pit, a raised stone viewing platform allows spectators to observe the thunderous displays of strength and skill below.

The Dead Islands
The dead islands are an archipelago off the eastern coast of Erilea. They are a lawless group of islands that act as safe havens for various pirates, slavers, and criminals. The main city and port is Skull’s Bay, ruled by Captain Rolfe.

Fenharrow
Fenharrow is the kingdom directly south of Adarlan and is a quieter, more rural region known for its beautiful plains and farms. It is home to many small hamlets and settlements. It borders the Great Ocean to the east and its capital is the wealthy port city of Bellhaven.

Melisande
Melisande is the smallest kingdom within Erilea and known for its craftsmen and tinkerers, who are famous for their clever little hands that make clever little knick knacks such as instruments, clocks, and toys.

Doranelle
Doranelle is a magnificent and ancient Fae city built in a river basin surrounded by several tributary rivers, it is nicknamed the City of Rivers. It is a place of both wonder and danger, where only select beings, mainly pure-blooded Fae, are allowed to live. Mortals and Demi-Fae may visit.

Queen Maeve's Court
Queen Maeve's Court is a stunningly beautiful palace that takes Celaena’s breath away. Quiet sentries lurk around every corner and rivulets of water flow throughout the palace watering the numerous flowerbeds. The roar of the surrounding waterfalls can be heard from within.

Morath
Morath is a dark fortress city located in Adarlan and ruled by Duke Perrington. It is a grim and hellish place, where the mountains occasionally spew out noxious gases and dark smoke, blocking out the sunlight.

The Kingdom of Adarlan
Adarlan is the dominant empire on the continent of Erilea. It is a militaristic and expansionist kingdom ruled by House Havilliard. Over the last 10 years, the King of Adarlan embarked on an aggressive conquest to take over the other kingdoms on the continent.

Rifthold
Rifthold is the glittering capital of Adarlan, it was built on the banks of the Avery River and has a large harbor opening into the Great Ocean to the east. Despite its beauty, the city is a center of oppression.

The Clock Tower
The Clock Tower is made of black stone, likely obsidian, with eight gargoyles around the top perimeter. The King of Adarlan had it erected shortly after Prince Dorian’s birth. It makes a wretchedly loud booming noise.

The Glass Palace
The Glass Palace is a dazzling, magical structure rising atop the original stone castle in Rifthold. Made of tempered glass and crystalline spires, it is home to House Havilliard and has 600 rooms, three gardens, a wildlife game park, and two stables.

The King's Council Room
The King's Council Room is a dazzling chamber of stunning glass walls and vaulted ceilings, where polished red marble floors and gilded furnishings proclaim the immense wealth of Adarlan's crown.

Oakwald Forest
Oakwald Forest is a beautiful and mighty ancient forest that runs through much of the eastern half of Erilea, it is also known as Brannon Galathynius’ forest. It was once home to many species of Fae before the King of Adarlan’s banishment of magic.

Amaroth
Amaroth is a small outpost far to the northwest of Erilea beyond the Wastes. There is not much there.

Noll
Noll is a small outpost far to the southwest of Erilea on the Deserted Peninsula, a barren desert region. There are still active volcanoes in the area.

The Wastes
The Wastes are the inhospitable northwestern region of Erilea made up of the Western Wastes and the Frozen Wastes further north. Much of the region is untamed and currently under the rule of a High Queen with wine-red hair.

The Southern Continent
South of Erilea lies the Southern Continent, a vast and arid landmass dominated by sandy deserts under a scorching sun. It is ruled by the Khaganate, a 300-year old empire currently led by the Great Khagan Urus, whose reign has brought in an era of peace and prosperity to its people. The continent's customs and traditions differ greatly from those of Erilea.

The Torre Cesme
The Torre Cesme or "Tower of Dawn" in the Halha language, is an ancient structure in Antica that is home to the most gifted healers. It was constructed over 1,200 years ago by an ancient Queen who was grateful to the healers for saving her child’s life. As various empires have risen and fallen on the Southern Continent, the Torre Cesme has always been left in peace.

Perranth
Perranth is the second largest city in Terrasen after Orynth and is the traditional seat of House Lochan. It is a dark-stoned, walled city nestled between a vast lake and the Perranth Mountains.

Terrasen
Terrasen was once a powerful and noble kingdom in the north of Erilea founded by Brannon Galathynius. It was overthrown by the King of Adarlan, but its people remain proud and resilient. It was famous as a center of magic and learning.

Orynth
Orynth was the capital of Terrasen and once home to House Galathynius. It was a thriving city but fell into decline after the royal family was overthrown, it is now a symbol of hope for the people of Terrasen. There use to be a famous library filled with books on magic, but that was destroyed during the Adarlan conquest.

The Staghorn Mountains
The Staghorn Mountains are the principal mountain range of Terrasen, forming a towering wall along the kingdom's northern border and overlooking each of its major cities. Named for their branching ridgelines and antler-like peaks.
Does Heir of Fire have any bonus chapters?
Yes, there is 1 bonus chapter intended to be read after Heir of Fire.
In the Aelin and Rowan Bonus Chapter we see Aelin and Rowan’s friendship deepen as they train together. When three Fae nobles arrive at Mistward, one with past ties to Rowan, Aelin learns more about his past and causes some sparks to fly.
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