Tower of Dawn is the seventh book chronologically in the eight-book Throne of Glass series by Sarah J. Maas. Taking place concurrently with Empire of Storms, the story shifts to follow Chaol Westfall as he and Nesryn Faliq journey to the Southern Continent’s capital, Antica, to seek healing for Chaol’s injuries and to build an alliance with the powerful Khaganate. However, their efforts fall on deaf ears as the Khaganate regards Aelin Galathynius with suspicion and hesitates to join the impending war in Erilea. While Chaol continues to try and convince the ruling family of the dangers of Erawan and his Valg army, he must also undergo intense physical healing with the gifted healer, Yrene Towers, who harbors her own animosity towards Chaol and all that he represents from Adarlan. Meanwhile, Nesryn ventures into the mountains with Prince Sartaq, discovering ancient secrets that could aid their battle against the Valg. As political tensions rise, Chaol and Yrene realize the Valg are spreading further than they feared. Everything they discover and accomplish becomes crucial to Aelin’s battle in the North.
Empire of Storms and Tower of Dawn can be read in tandem for a richer and more immersive experience, the tandem reading guide will alternate between both books every few chapters. Please go here for the Tandem Reading Guide.
NOTE: Major spoilers ahead for earlier installments and minor spoilers ahead for the current book.
Table of Contents
What is the world in Tower of Dawn?
While most of the Throne of Glass series takes place in Erilea, Tower of Dawn takes place in the Southern Continent, which lies past the Narrow Sea. The Southern Continent is a hot and arid landmass covered mostly in deserts. It was first governed by an ancient Queen of Antica, however, numerous kingdoms have risen and fallen since her time, and 300 years ago the first Khagan and his nomadic tribe of horse-riders, the Darghan, arrived and conquered the continent. He is remembered as a clever tactician who avoided direct conflict when he could, reserving acts of cruelty for calculated moments. By targeting key leaders, he struck fear into neighboring cities and often secured their surrender with minimal fighting—after which he would generously reward the local population. Their military power is nearly unmatched with their massive cavalry, the Darghan, and their aerial force, the Rukhin, archers that ride on giant eagle-like creatures called Ruks. Over time, the Khagan bolstered the region’s infrastructure by establishing an extensive network of roads and bridges that linked the continent’s diverse regions and supported its economic growth. The Khaganate is unusually progressive, as noted through its tolerance for religious diversity, allowing its people to worship freely and honoring the many faiths practiced across the empire. Gender equality is also more prominent than in Erilea, with both men and women sharing household authority and both daughters and sons being equally eligible to inherit the Khagan title. Slavery is discouraged, and instead, paid servants are employed with opportunities for growth. It is unsurprising that the Khaganate has heralded in an age of peace and prosperity to the Southern Continent.
Who are the main characters in Tower of Dawn?

Chaol Westfall
Chaol Westfall is the newly appointed Hand to the King of Adarlan and on his way to the Southern Continent to heal from a back injury that has left him partially paralyzed. He also acts as Terrasen’s ambassador, working to secure an alliance with the Great Khagan in preparation for the war.

Yrene Towers
Yrene Towers is a gifted healer from Fenharrow who is studying at the Torre Cesme. She wishes to return to Erilea but must delay her return when she is asked to heal Chaol. A difficult ask, since she must overcome her hatred of all he represents from the Adarlan Kingdom if she is to be successful.

Prince Sartaq
Prince Sartaq is the second-eldest child of Khagan Urus and a Prince of the Khaganate, he is also the commander of the Rukhin, an aerial army of archers who fly on enormous eagle-like birds called Ruks. He often feels closer to the Rukhin clans than to his blood siblings.

Nesryn Faliq
Nesryn Faliq is the newly appointed Captain of the Adarlan Guard and accompanies Chaol on his healing journey to the Southern Continent. She is also returning to her ancestral homeland and is able to provide Chaol with vital cultural context and insights into the world of the Khaganate.
Who are the main characters in Empire of Storms?

Aelin Ashryver Galathynius /Celaena Sardothien
Aelin Ashryver Galathynius, formerly known as the assassin Celaena Sardothien, is the long-lost heir and Queen of Terrasen, she travels across Erilea forging alliances and preparing for war against Erawan. As enemies close in, she must navigate political betrayal, confront ancient magical forces, and master the devastating power of her own fire.

Rowan Whitethorn
Rowan Whitethorn is a legendary warrior and the most powerful full-blooded Fae in the realm. He was once part of Queen Maeve’s Cadre but has now sworn allegiance to Aelin’s Court as her protector and carranam, magically bonded in a way that lets them share magic. He is also a prince of House Whitethorn, a noble house of Doranelle that possesses elemental wind and ice magic.

Aedion Ashryver
Aedion Ashryver is Aelin's loyal cousin and a brilliant military general. He is known as the Wolf of the North and his army is called the Bane, which are the remnants of the Terrasen army. He rallies the old lords to Aelin's cause but faces resistance from those unwilling to follow a Queen raised in exile. As tensions rise, he must balance his loyalty to Aelin with his growing doubts about her methods.

Manon Blackbeak
Manon Blackbeak is heir of the Blackbeak clan, leader of the Thirteen, and Wing Leader of the Ironteeth Witches. She begins to question the brutal code of the Witches and her place within them. Amidst the growing friction, she must decide where her true loyalties lie.

Dorian Havilliard
Dorian Havilliard is the new King of Adarlan following the death of his father. Freed at last from the Valg's control, he has reclaimed both his mind and his raw magic. Yet as war looms closer, he struggles to establish his rule and become the king his broken kingdom needs.

Lysandra
Lysandra, now a free woman after Aelin paid off her debts to Madama Clarisse, has fashioned herself as the Lady of Caraverre after Aelin also gifted her a plot of land in Terrasen. She uses her newly gained freedom and shapeshifting abilities to become a powerful force in battle.

Gavriel
Gavriel is a legendary Fae warrior and a member of Queen Maeve’s Cadre. Calm and disciplined, he has protection and healing magic and can shift into a massive lion, hence his nickname the Lion of Doranelle. He is one of Rowan's most trusted companions.

Fenrys Moonbeam
Fenrys Moonbeam is twin brother to Connall and a member of Queen Maeve's Cadre. As rare fae-born twins with strength and winnowing powers, they were coveted by Maeve. Bold and at times brash, he often comes across as arrogant, but is well intentioned. He is also able to turn into a massive white wolf.

Lorcan Salvaterre
Lorcan Salvaterre is the most powerful demi-Fae warrior in the realm, and wields dark magic of death and destruction. Though once the de facto commander of Maeve's Cadre, he has gone rogue in pursuit of the Wyrdkeys. Along the way, he meets a mortal woman, whose resilience and intelligence chips away at his long-standing beliefs.

Elide Lochan
Elide Lochan is a mortal woman with a trace of Witch blood. She is the rightful heir to Perranth and recently escaped from Morath with the Witches. She searches for Aelin Galathynius and Celaena Sardothien to deliver a powerful tool. Along the way, she must outwit enemies and navigate uneasy alliances to survive the journey.
Who are the minor characters in Tower of Dawn?
The Khaganate of the Southern Continent is a vast and powerful empire ruled by a Khagan, the supreme monarch chosen from among the previous ruler’s children. Unlike hereditary succession, the Khagan is won through merit, political maneuvering, and the favor of the court, making the competition among royal siblings fierce and often deadly. The current Khagan Urus secured his position after a brutal six-hour battle with his brother Orda, until only one son remained standing. Afterwards, the rest of the siblings were dispatched either through death, exile, or sterilization. Despite the intensity of the succession process, the Khaganate’s society is cultured, rich in tradition, and highly advanced in both medicine and governance. The capital city, Antica, sits like a jewel on the coast with a diverse, cosmopolitan population and is home to the Torre Cesme, an ancient and revered healing institution.

Khagan Urus
Khagan Urus is the current ruler of the Khaganate, he is determined to protect his empire’s interests above all else. He mourns the death of his youngest daughter and refuses to join Aelin’s war.

The Grand Empress
The Grand Empress is the wife of Khagan Urus, she holds no formal power but commands deep respect as the matriarch of the royal family. She mourns the death of her youngest daughter.

Prince Arghun
Prince Arghun is the eldest child of Khagan Urus and a Prince of the Khaganate. He is a skilled politician and trades in information as currency. He has much influence over the many viziers in the court.

Princess Hasar
Princess Hasar is the third child of Khagan Urus and a Princess of the Khaganate. She is cunning and headstrong, and can be a bit cheeky at times. She is rumored to rule their armada.

Prince Kashin
Prince Kashin is the fourth child of Khagan Urus and a Prince of the Khaganate. He controls their army with its cavalry and foot soldiers. He prefers the company of his soldiers to the gossip and subterfuge of the court.

Princess Duva
Princess Duva is the fifth child of Khagan Urus and a Princess of the Khaganate. She is mild and sweet-tempered, said to be the most cherished child of her father. She is currently pregnant with her first child.

Princess Tumelun
Princess Tumelun was the sixth and youngest child of Khagan Urus and a Princess of the Khaganate. Beloved by all her siblings and known for her wild personality, she died recently under mysterious circumstances.

Renia
Renia is the quiet partner of Princess Hasar. Her calm presence offers a grounding contrast to Hasar’s sharper edges, many refer to her as the water to Hasar's flame.

Josefin Towers
Josefin Towers was a kind and gifted healer and was also Yrene’s mother. She was killed during the King of Adarlan’s purge of magic in Erilea.

Kadja
Kadja is a quiet maid in the Khagan's Palace assigned to help Chaol during his healing visit. At times she can be a bit too helpful.

Hashim
Hashim is a kind and older guard at the Khagan's Palace. He often helps train the younger guards.

Shen
Shen is a friendly soldier at the Khagan's Palace who has overcome many hurdles.

The Foreign Trade Vizier
The Foreign Trade Vizier oversees the Khaganate's commerce with foreign nations, negotiating trade agreements and regulating the flow of goods across its borders.

The Chief Vizier
The Chief Vizier is in charge of the other 35 viziers in the Khaganate and manages the daily operations of the Palace, including the daily schedule of Khagan Urus.

The Domestic Trade Vizier
The Domestic Trade Vizier oversees commerce within the Khaganate, regulating markets, trade routes, and the distribution of goods throughout the realm.

Galan Ashryver
Galan Ashryver is the Crown Prince of Wendlyn and Aelin’s cousin, he and his kingdom did not come to Terrasen's aid during the attack from Adarlan.

Orda
Orda was the elder brother of Urus. The two fought in a six-hour battle to the death to determine the next Khagan.

Duva's Husband
Duva's Husband is a shy and quiet foreign prince from a distant land, but he very clearly adores his new wife.

Linqin
Linqin was an ancient healer from a distant land who was known for some remarkable medical innovations.

Kamala
Kamala was the first Healer on High, who built the Torre Cesme and established the order of healers. Her teachings became the foundation upon which all future healers were trained.

Saanvi
Saanvi was a gifted healer from afar who pioneered some of her region's earliest medical surgeries.

Lithaen
Lithaen was a former maid in the Glass Castle and Chaol’s first love interest. However, she cheated on him with Roland Havilliard.

The Baast Cats
There are 36 Baast Cats that roam the Torre Cesme keeping out mice and vermin. Some healers whisper the cats can travel through shadows and even read.

The Cook
The Cook at the Torre Cesme was Yrene's first friend when she arrived, new and alone. Cook would often give her extra treats such as almond cookies.

Nousha
Nousha is the Head Librarian at the Torre Cesme, she is very knowledgeable and helps Yrene conduct research. She speaks 15 languages and trained at the esteemed Parvani Library.

Hafiza
Hafiza, the Healer on High, is the wise and revered leader of the Torre Cesme, known for her vast knowledge and patience. She often acts as a mother-like figure to Yrene.

Eretia
Eretia is an experienced healer and instructor at the Torre Cesme. She is Yrene's direct tutor and can be a little short-tempered with her students at times.

The Heir Librarian
The Heir Librarian of the Torre Cesme is a scholarly healer who will one day step into Nousha's shoes as the Head Librarian.

The Crying Healer
The Crying Healer from Silba's Womb understands the pain of losing a patient.

The Acolytes
There are hundreds of young acolytes training at the Torre Cesme from all corners of the world.

Maddya
Maddya is a healer training at the Torre Cesme and a friend of Yrene's.

Sindra
Sindra is a healer training at the Torre Cesme and another friend of Yrene's.

The Guards
The Torre Cesme is protected by its own staff of highly trained guards.

Nolan
Nolan was the stingy and miserly owner of the White Pig Inn and Yrene's former employer.

Jessa
Jessa was Nolan’s favorite barmaid at the White Pig Inn, because she knew how to flirt with the patrons.

Sorscha
Sorscha was a shy healer in the Glass Palace. She and Dorian loved each other but she was executed by the King of Adarlan for being a rebel spy.

Athril
Athril was a Fae warrior from long ago. A close friend of Brannon Galathynius, he fought alongside him in the First Valg War. At one point, he was also Queen Maeve's beloved, but after discovering her true motives, Maeve killed him.

Ress
Ress was one of Chaol’s most trusted men and a member of the Adarlan Royal Guard. He was tortured and killed by the King of Adarlan for spying for Chaol.

Theodus Brullo
Theodus Brullo was Chaol’s Weapons Master and trusted advisor, he also trained Chaol to become the Captain of the Guard. He was tortured and killed by the King of Adarlan for spying for Chaol.

Brahim Faliq
Brahim Faliq is Nesryn’s uncle, he is a merchant in Antica and encourages Nesryn to sing again.

Zahida Faliq
Zahida Faliq is Nesryn’s aunt, she is thrilled whenever Nesryn visits.

Delara Faliq
Delara Faliq is Nesryn’s sister. She has three children and loves teasing Nesryn about her short hair.

Sayed Faliq
Sayed Faliq is Nesryn’s father, he owns and operates several popular bakeries in Rifthold and is famous for his pear tarts.

Cybele Faliq
Cybele Faliq was Nesryn’s mother, she was originally from Adarlan but always loved the Southern Continent more. After her death from a wasting sickness, her family buried her on the Southern Continent.

Falkan Ennar
Falkan Ennar is an Adarlanian merchant searching for a Stygian Spider that stole his youth, he is determined to reclaim what he sees as a bad trade.

Borte
Borte is a bold member of the Eridun clan and a fierce Ruk rider. She is hearth-sister to Prince Sartaq and loves teasing him at Nesryn’s expense.

Houlun
Houlun is the well-respected hearth-mother and Story Keeper of the Eridun clan. She has deep knowledge of the Southern Continent’s history and is also Borte’s grandmother.

Yeran
Yeran is a serious Ruk rider and heir to the Berlad clan, a somewhat hostile clan within the Rukhin tribes.

Kadara
Kadara is Prince Sartaq’s majestic Ruk, whom he raised from a hatchling. She is intelligent and fiercely loyal to Sartaq. He considers her to be more of a family member than some of his siblings.

Arcas
Arcas is Borte’s personal Ruk, she is known for her sweet personality and for being the runt of her clutch.

Farasha
Farasha is a beautiful black Muniqi mare, whose name means butterfly. Muniqi horses are specifically bred for dry desert climates.

Brannon Galathynius
Brannon Galathynius was a Fae King and progenitor of House Galathynius. He was father to Elena Galathynius and established the Kingdom of Terrasen over 2,000 years ago. He was also a mighty warrior with powerful fire magic.

Elena Galathynius Havilliard
Elena Galathynius Havilliard was a Demi-Fae Princess of Terrasen. She was the daughter of King Brannon and played a vital role in banishing the dark forces of the past. She was Gavin Havilliard's mate and became the first Queen of Adarlan.

Gavin Havilliard
Gavin Havilliard was a mortal King and founder of the Kingdom of Adarlan and progenitor of House Havilliard. He was Elena Galathynius' mate and a legendary warrior, famed for defeating the Dark Lord Erawan from long ago. However, in truth he and Elena had merely locked Erawan up.

Lord Westfall
Lord Westfall is Chaol’s father, he is harsh and cruel. He rules over Anielle and has always been at odds with Chaol’s choices.

Lady Westfall
Lady Westfall is Chaol’s mother, she cares deeply for Chaol but is kept at a distance by her domineering husband. She watches from afar as her son forges his own path.

Terrin Westfall
Terrin Westfall is Chaol’s younger brother, he was always the scholarly brother while Chaol was the warrior. After Chaol abdicated his right as eldest son to Anielle, Terrin inherited the title of Lord of Anielle.

The Late King of Adarlan
The Late King of Adarlan was known for his ban on magic and his expansionist regime that conquered Erilea. He was seen as a brutal tyrant but in reality, his mind and body were being controlled by a Valg prince working in service to Erawan.

Prince Hollin Havilliard
Prince Hollin is Dorian’s younger, spoiled brother. Dorian sent Hollin and his mother to the royal family’s mountain residence in Ararat for their protection.

Queen Georgina Havilliard
Queen Georgina is refined and image-conscious, though she holds little political power. Dorian sent his younger brother and mother to the royal family’s mountain residence in Ararat for their protection.

Nehemia Ytger
Nehemia Ytger was the Princess of Eyllwe and one of Aelin's closest friends in Rifthold. She was known for her deep commitment to her people but always had a secret agenda. She allowed herself to be sacrificed to catalyze Aelin into taking action.

The Lord of the North
The Lord of the North is the spirit of Terrasen, often depicted as a white sun stag with flames between its antlers, it lives in the Oakwald Forest. Sun stags were sacred to Mala Fire-Bringer and were later brought to Terrasen by Brannon Galathynius. The name also refers to a stag constellation that always points toward Terrasen.

The Kingsflame
The Kingsflame is a small flame-like flower that symbolizes Brannon Galathynius and Terrasen. It is said to only bloom when the realm is at peace and under the reign of a good king. When Orlon Galathynius became king, a single kingsflame bloomed, which he plucked and preserved in crystal.
Who are the gods and goddesses in Tower of Dawn?
“Beings of a higher, different existence. For whom time was fluid, and bodies were things to be shifted and molded. Who could exist in multiple places, spread themselves wide like nets being thrown. They were as mighty and vast and eternal as a human was to a mayfly. They had not been born in this world.” – Elena Galathynius in Empire of Storms

Silba
Silba is the Goddess of Healing and Gentle Deaths, she is symbolized by the color lavender, the owl, and water. Many healers from the Southern Continent are descended from her and she is the de facto main goddess of the "god-city," Milas Agia or Antica.

Vanth
Vanth is an ancient Goddess of the Dead. Her followers in the Southern Continent are a secretive sect that worship and perform their rites out of the spotlight. Her order has existed in the city since before even Silba's healers established themselves there.

Tehome
Tehome is Lady of the Great Deep, Goddess of the Seas, and Goddess of Oaths. She is celebrated by the people of the Southern Continent. Fishermen and sailors offer prayers and small tributes before every voyage, seeking her favor for calm waters and safe passage.

Inna
Inna is the Goddess of Peaceful Households and patron goddess of the Balruhni people. Many Balruhni keep an icon of her in their home, where they offer quiet prayers for harmony, prosperity, and the well-being of their families.

Baast
Baast is a Warrior Goddess from the Southern Continent and the namesake for the 36 cats that roam the Torre Cesme. Her followers admire the strength and fierce independence of cats, believing they embody the goddess' watchful spirit.

Neith
Neith is the Goddess of Archery and the Hunt. She came from a kingdom in the far west of the Southern Continent before being adopted into the Khaganate's pantheon. Hunters, scouts, and archers often invoke her blessing before setting out.

Temis
Temis is the Goddess of Wild Things and protector of caged animals. She is said to hear the cries of every creature denied its freedom. Hunters and animal keepers alike leave offerings in her honor, hoping to earn her favor and avoid her wrath. Lysandra often prays to her.

Hellas
Hellas is the God of Darkness and Violent Deaths, ruler of the underworld, and consort of Anneith. Feared by mortals and revered by those who deal in death, he judges the souls of those claimed by bloodshed. The Demi-Fae warrior Lorcan is a direct descendant of Hellas.

Mala Fire-Bringer
Mala Fire-Bringer or Light-Bringer is Goddess of the Sun and sister to Deanna, she is associated with the sun, light, learning, and fire. She is one of the main deities of Erilea and had favored the Fae Warrior King Brannon Galathynius.

Mab
Mab was the youngest of the legendary trio of Fae sister-queens, along with Mora and Maeve. She could transform into a white swan and was progenitor of the Ashryver family and Kingdom of Wendlyn. She gave up her immortality to be with a mortal and was later syncretized into the goddess Deanna.

Mora
Mora was one of the legendary trio of Fae sister-queens, along with Mab and Maeve. She could transform into a hawk and was progenitor of the Whitethorn family and the reason why their house sigil is a hawk. She relinquished her immortality to be with a mortal.

The Other
The Other is the silent guide who waits at the end of every mortal journey, ushering souls from the world of the living into whatever lies beyond. Neither male nor female, it is an ageless, impartial being that judges none, claiming kings and beggars alike with quiet inevitability.
Who are the antagonists in Tower of Dawn?

Erawan
Erawan is an ancient and ruthless Valg King who was long thought to have been banished by King Gavin, but in actuality, he was merely trapped. The King of Adarlan and Duke Perrington accidentally released him in their youth, upon which he occupied Duke Perrington's body for many years. Now he has his own body and seeks to conquer Erilea once again.

The Valg
The Valg are ancient demons from another realm drawn to Erilea by a hunger for power. There were two Valg wars at the dawn of time. They were first defeated by Queen Maeve and Brannon Galathynius, and later a second time by Elena Galathynius and Gavin Havilliard. They have returned to Erilea.

Queen Maeve
Queen Maeve is one of the three Fae sister-queens, along with Mora and Mab, and the only one who did not give up her immortality and remains Queen of Doranelle. She helped banish the dark forces millennia ago and is powerful and manipulative. She is also a distant aunt of Aelin Ashryver Galathynius. She hides ancient secrets tied to the Valg.

Archer Finn
Archer Finn was a well-known courtesan from Rifthold. He became entangled in rebel affairs and orchestrated Nehemia's death and framed Chaol, creating a deep rift between Chaol and Aelin. Eventually Aelin killed Archer in retribution.

Cain
Cain was a brutal warrior from the White Fang Mountains and once a contestant in the King's Champion Tournament. He was sponsored by Duke Perrington, who was actually Erawan in disguise and had given him a Wyrdstone ring to use dark magic. He was later killed by Chaol in order to protect Aelin.

Duke Perrington
Duke Perrington was cousin to the King of Adarlan and a powerful nobleman from Morath, he spent most of his adult life being controlled by the Valg King Erawan. Now Erawan has shed his human body but still operates under Duke Perrington's name as he unleashes war across Erilea.

The Wyrdhounds
The Wyrdhounds are monstrous Valg creatures used by the King of Adarlan as hunters and guardians. Eight of these beasts were stationed atop the Clock Tower in Rifthold, disguised as stone gargoyles until awoken to attack and hunt.

The Stygian Spiders
The Stygian Spiders are giant spiders that are very intelligent and able to speak. They are known for their Spidersilk, a highly durable yet lightweight organic matter, that they trade with humans in exchange for intangibles such as dreams, hopes, youth, and memories.

The Kharankui
The Kharankui are similar to Stygian Spiders but they live on the Southern Continent and unlike their northern continental cousins, they do not produce or trade away any Spidersilk.

The Valg Princes
The Valg Princes occupied the bodies of three beautiful men. They hunted the Demi-Fae in Wendlyn in search for more suitable hosts for their brethren and left the victims as dry husks. They nearly defeated Aelin Galathynius but were defeated by her wildfire.
Where does Tower of Dawn take place?

The Southern Continent
South of Erilea lies the Southern Continent, a vast and arid landmass dominated by sandy deserts under a scorching sun. It is ruled by the Khaganate, a 300-year old empire currently led by the Great Khagan Urus, whose reign has brought in an era of peace and prosperity to its people. The continent's customs and traditions differ greatly from those of Erilea.

Antica
Antica is the largest city on the Southern Continent, a vibrant metropolis with a pantheon of 36 gods and known as Milas Agia or "god-city," it is rumored to have been built by the gods. Renowned for the Torre Cesme, a prestigious healing academy, Antica thrives as a cultural and architectural mosaic, with diverse peoples and traditions coexisting peacefully.

The Palace of the Khagan
The Palace of the Khagan is a magnificent strcuture featuring intricate mosaics, rare stones, and ornate tilework with each architectural element sourced from a particular region of the Southern Continent. One of its most defining features is the 36 minarets, each one devoted to one of the 36 gods and goddesses who bless and protect the city.

Balruhn
Balruhn is on the south coast of the Southern Continent and is a land rich in spices and books. Its moniker is the City of Libraries. Nesryn's family is originally from here.

The Khagan's Throne Room
The Khagan's Throne Room exudes both opulence and quiet menace, with an ivory throne resting atop a dais of pure gold whose worth alone could finance a small armada.

The Runni Quarter
The Runni Quarter is a lovely residential neighborhood in Antica that is filled with lush gardens and pleasant walkways. Nesryn's relatives live in this quarter.

The Palace Balcony
Many of the palace rooms have attached balconies that allow their guests the freedom to access any of the outdoor courtyards and enjoy the outdoor weather since the climate is warm during much of the year.

The Palace Garden
The Khagan's Palace Gardens are a verdant sanctuary of marble fountains, fragrant orchards, and flowering courtyards, designed to embody the empire's wealth and mastery over nature.

The Reflection Pool
Enclosed within the gardens are numerous fountains and bubbling pools to provide its guests with a serene atmosphere to sit and reflect in solitude. The pools are powered by an ingenious irrigation system.

The Street Markets
Antica's bustling Street Markets are a vibrant maze of colorful bazaars, lively vendors, and fragrant food stalls where merchants from across the Southern Continent hawk exotic spices, rare silks, beautiful jewelry, powerful herbs, and an assortment of fun snacks.

The Owl Gates
The Owl Gates of the Torre Cesme are a masterful blend of beauty and function. Shaped in honor of the owl, the symbol of the great goddess Silba, they reflect the divine influence woven throughout much of the tower, where her emblem is incorporated into countless structural elements.

The Torre Cesme
The Torre Cesme or "Tower of Dawn" in the Halha language, is an ancient structure in Antica that is home to the most gifted healers. It was constructed over 1,200 years ago by an ancient Queen who was grateful to the healers for saving her child’s life. As various empires have risen and fallen on the Southern Continent, the Torre Cesme has always been left in peace.

The Kitchen
The Kitchen in the Torre Cesme is an open and vast bustling chamber where every meal is thoughtfully prepared by the Cook to nourish both the body and the spirit. As the heart of the healing center, its kitchens emphasize fresh, wholesome ingredients and balanced nutrition.

The Atrium
The Atrium of the Torre Cesme is the heart of the tower and a central gathering place for the healers. It was specifically furnished with 36 chandeliers, 36 couches, and 36 chairs in honor of the 36 patron gods of Antica. Additional benches can be added when all the healers gather here.

The Library
Bathed in golden light and filled with the scent of parchment and ink, the Library in the Torre Cesme is located at the base of the tower and is a sanctuary of healing knowledge. Its endless shelves hold centuries of healer wisdom, offering both solace and scholarly challenge to those who seek its secrets.

The Healing Chamber
Warm and cozy, the Healing Chamber is where severely ill patients may stay at the Torre Cesme free of cost and receive round the clock care from the healers. The healers do not charge patients or students for what Silba gifted them for free.

Silba's Womb
Deep within the Torre Cesme lies Silba’s Womb, a series of labyrinthian underground tunnels and natural hot springs. The springs have been diverted into dozens of carved stone tubs for both hydrothermal therapy and relaxation.

The Death Chamber
The Death Chamber lies far beneath the Torre Cesme, hidden from the bustle of the living above. Here the bodies of the deceased are carefully washed, anointed, and prepared according to sacred tradition before being entrusted to their families for final funeral rites.

Melisande
Melisande is the smallest kingdom within Erilea and known for its craftsmen, who are famous for their clever little hands that make clever little knick knacks such as instruments, clocks, and toys.

Innish
Innish is a small port town in Melisande and home to the fine establishment the White Pig Inn. It’s shrouded in an ever-present fog and has a distinctly fishy smell reminiscent of all port towns.

The White Pig Inn
The White Pig Inn is a small local establishment, which by regular standards would be considered pretty unremarkable, but given the limited options in Innish, it is considered quite decent.

The Dorgos/Three Singers
The Dorgos, also known as the Three Singers, are three mountain peaks home to the Eridun clan and its aeries. The peaks are named Rokhal, Arik, and Torke. They each make a distinct sound as the wind passes through them.

The Mountain Hall of Altun
The Mountain-Hall of Altun is home to Borte, Houlun and their close family members. It is carved within Rokhal, the largest peak within the Dorgos. The rough translation of Altun from their native language is 'Windhaven.'

The Eridun Aerie
The Eridun Aerie was hewn over many generations directly into the three mountains of the Dorgos. The Eridun are one of the largest Rukhin clans and also claim to be the oldest, a statement that many of the other clans also lay claim to.

The Tavan Mountains
The Tavan Mountains are the largest mountain range on the Southern Continent. Located on the western side, they are home to the Rukhin, fierce aerial warriors and their Ruks, giant eagle-like creatures.

The Grasslands
To the east of the Southern Continent are the Grasslands, the ancestral homelands of the Khagan. The grasslands stretch endlessly beneath vast clear blue skies, their emerald waves shimmering in the sunlight like a living sea.

The Rukhin Aeries
The Rukhin Aeries are high-altitude mountain strongholds and sanctuaries for the Ruks. The aeries are isolated among the peaks, and serve as both shelter and hatching grounds for the Ruks.

The Eidolon Watchtower
The Eidolon Watchtower is one of many ancient, abandoned Fae structures located across the Southern Continent. No one knows why they were built or what purpose they may have served.

The Aksara Oasis
The Aksara Oasis is a secluded sanctuary deep in the desert of the Southern Continent that is only open to the royal family as their private refuge. It is rumored to lay on the ruins of a long lost civilization.

The Dagul Fells
Within the Tavan Mountains, the Dagul Fells are a rocky and steep mountain terrain, home to many wild creatures. The humans of this region know to give this place a wide berth.

Morath
Morath is a dark fortress city located in Adarlan and ruled by Duke Perrington. It is a grim and hellish place, where the mountains occasionally spew out noxious gases and dark smoke, blocking out the sunlight.

The Kingdom of Adarlan
Adarlan is the dominant empire on the continent of Erilea. It is a militaristic and expansionist kingdom ruled by House Havilliard. Over the last 10 years, the King of Adarlan embarked on an aggressive conquest to take over the other kingdoms on the continent.

Rifthold
Rifthold is the glittering capital of Adarlan, it was built on the banks of the Avery River and has a large harbor opening into the Great Ocean to the east. Despite its beauty, the city is a center of oppression.

Wendlyn
Wendlyn is a vast continent east of Erilea, untouched by Adarlan's rule and one of the few places where magic continues to flourish. It is home to powerful magical beings and creatures of nightmares.

Doranelle
Doranelle is a magnificent and ancient Fae city built in a river basin surrounded by several tributary rivers, it is nicknamed the City of Rivers. It is a place of both wonder and danger, where only select beings, mainly pure-blooded Fae, are allowed to live. Mortals and Demi-Fae may visit.

Asterion
Asterion was a remote and distant Fae city far to the east of Doranelle. It was renowned for its horse-breeders and blacksmiths. To this day, Asterion mares are highly prized and worth their weight in gold. The city maintains little contact with the outside world.

Banjali
Banjali, the capital of Eyllwe, is a vibrant and prosperous city renowned for its thriving economy and elegant architecture. It is also Princess Nehemia's hometown, where she was raised in a magnificent river palace filled with lotus blossoms.

The Kingdom of Eyllwe
Eyllwe is a kingdom in the southeast corner of Erilea and is Nehemia’s homeland. It is a wealthy kingdom with many waterways and trade routes. It is famous for its luscious Grasslands and Stone Marshes, a relic from a bygone civilization.

Skull's Bay
Skull's Bay is a lawless pirate haven located in the Dead Islands archipelago, ruled by Captain Rolfe. The streets are lined with prostitutes, orphans, pirates, and ram shackled wooden buildings. It is renowned for its formidable defense system, the Ship-Breaker.

Fenharrow
Fenharrow is the kingdom directly south of Adarlan and is a quieter, more rural region known for its beautiful plains and farms. It is home to many small hamlets and settlements. It borders the Great Ocean to the east and its capital is the wealthy port city of Bellhaven.

Bellhaven
Bellhaven is the capital of Fenharrow and is located on the eastern coast of the pastoral kingdom. It is a wealthy port city, home to many thriving merchants that foster much maritime trade. d

The White Fang Mountains
The White Fang Mountains are a cold and snowy mountain range south of the Ruhnn Mountains. Like their namesake, their snow-covered peaks resemble white fangs and they are home to the Wild Men, who have a penchant for violence.

Anielle
Nestled between the White Fang Mountains and the Oakwald Forest, Anielle sits by the Silver Lake and is a harsh and inhospitable city ruled by Lord Westfall, Chaol’s father. The weather is perpetually cold and gray, allowing little to grow.

Terrasen
Terrasen was once a powerful and noble kingdom in the north of Erilea founded by Brannon Galathynius. It was overthrown by the King of Adarlan, but its people remain proud and resilient. It was famous as a center of magic and learning.

Orynth
Orynth was the capital of Terrasen and once home to House Galathynius. It was a thriving city but fell into decline after the royal family was overthrown, it is now a symbol of hope for the people of Terrasen. There use to be a famous library filled with books on magic, but that was destroyed during the Adarlan conquest.
Does Tower of Dawn have any bonus chapters?
Yes, there is 1 bonus chapter intended to be read before Tower of Dawn.
Chaol Westfall travels to Antica to seek healing from the healers of the Torre Cesme. With war looming, he and Nesryn work to gain the support of Antica’s rulers for their allies back home. Their journey begins an effort that could change the course of the conflict. Read the Chaol and Nesryn Bonus Chapter.
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