Heir of Fire is the fourth book chronologically in the eight-book Throne of Glass series by Sarah J. Maas. Weeks after the events of Crown of Midnight, Celaena Sardothien is sent to Wendlyn on another royal mission but she unexpectedly meets Rowan Whitethorn, a powerful Fae warrior, sent by Queen Maeve to help Celaena harness her growing magical abilities. In the remote fortress of Mistward, Celaena undergoes grueling physical and magical training while confronting her deeply buried past. As she grows stronger and becomes more confident in herself, she begins to understand the true extent of the threat facing her world. Back in Adarlan, Prince Dorian Havilliard struggles to keep his own secrets hidden and Chaol Westfall navigates shifting political alliances as hints of rebellion brew in the shadows. Further in the western mountains of the Ferian Gap, a coven of witches begins to stir and ready themselves for war. With multiple storylines unfolding across the continent, Heir of Fire deepens the political turmoil of Erilea and marks a turning point in Celaena’s journey towards self-acceptance.
NOTE: Major spoilers ahead for earlier installments and minor spoilers ahead for the current book.
Table of Contents
What is the world in Heir of Fire?
While most of the Throne of Glass series takes place in Erilea, Heir of Fire takes place in Wendlyn, which lies to the far east of Erilea past the Great Ocean. Wendlyn is renowned for its verdant landscapes and the enduring presence of powerful magic, which sets it apart from the magic-starved lands of Erilea. While Adarlan’s tyrannical king has banished magic and waged campaigns of destruction against magical beings, Wendlyn remains a sanctuary where both humans and immortal Fae coexist, and where magic continues to flourish openly, including creatures of the dark. The Mortal Lands west of the Cambrian Mountains are ruled by House Ashryver, with King Glaston Ashryver and his heir, Prince Galan Ashryver, presiding from the capital city of Varese. House Ashryver’s resistance to Adarlan’s conquest and its preservation of ancient magical traditions make it a critical stronghold against the King of Adarlan. To the east of the Cambrian Mountains lies the spectacular Immortal Lands of Queen Maeve, ruling from the Fae city of Doranelle, a legendary city of waterfalls that serves as a center of Fae culture and power. The city’s magnificent rivers and natural surroundings enhance its ethereal quality, making it both a sanctuary and a seat of power for the immortal Fae. Only pure-blooded Fae are permitted to reside there, while half-breeds or Demi-Fae live in outposts and proving grounds like Mistward, trying to earn the privilege to enter Doranelle.
Who are the main characters in Heir of Fire?

Celaena Sardothien/ "Elentiya"
As the King of Adarlan’s personal assassin, Celaena travels to Wendlyn under the alias "Elentiya," given to her by the late Princess Nehemia. While on her mission, she encounters an unexpected legendary figure, who derails her plans and forces her to confront her past.

Chaol Westfall
Captain of the Royal Adarlan Guard, Chaol is shaken by the revelation of Celaena's true identity and increasingly troubled by the kingdom's dark secrets. Torn between his duty to the crown and a promise to return home and inherit the title of Lord of Anielle, he faces an impossible choice.

Rowan Whitethorn
Rowan Whitethorn is the most powerful full-blooded Fae in the realm and a prince of House Whitethorn, a noble house of Doranelle. He is part of Queen Maeve’s Cadre and assigned to train Celaena in magic. He possesses elemental wind and ice magic.

Manon Blackbeak
Manon Blackbeak is a deadly Ironteeth Witch, heir of the Blackbeak clan, and leader of the Thirteen. She must lead her clan through the War Games, a series of brutal combat trials to determine the Wing Leader and commander of the King of Adarlan’s new aerial army.

Dorian Havilliard II
Crown prince Dorian struggles with his newfound powers that become harder to control, putting him in great danger in his father’s court full of spies and enemies. Despite his fears, he forms a secret connection with a palace healer who offers him rare comfort and hope.

Aedion Ashryver
Aedion Ashryver is a celebrated military general in the King of Adarlan's army, despite his upbringing in Terrasen and his arrogant and brash attitude. He is known as the Wolf of the North and his army is called the Bane, which are the remnants of the Terrasen army.
Who are the minor characters in Heir of Fire?

Galan Ashryver
Galan Ashryver is the crown prince of Wendlyn and cousin to Aedion Ashryver. He is loved by his people and opposes the King of Adarlan.

Glaston Ashryver
Glaston Ashryver is the king of Wendlyn and Galan’s father. He is also Aedion Ashryver’s uncle.

Georgina Havilliard
Queen Georgina is a refined and image-conscious figure focused on court appearances and her sons' reputations. Though she holds little political power, she remains a constant presence within the palace’s social sphere.

Sorscha
Sorscha is a quiet and skilled healer responsible for the southern wing of the Glass Palace. She has been treating Celaena, Chaol, and Dorian.

Amithy
Amithy is Sorscha's superior and is a strict and rigid healer working in the Glass Palace.

Hollin Havilliard
Hollin Havilliard is the much younger and spoiled brother of crown prince Dorian. Indulged by his mother and quick to tantrum, he was shipped to boarding school after an incident with a servant.

Fleetfoot
Fleetfoot is Celaena’s loyal and protective dog, who often provides comfort and companionship. Gifted to her by Dorian.

Murtaugh Allsbrook
Murtaugh Allsbrook is the patriarch of the Allsbrook House and Ren's grandfather. He is deeply devoted to Terrasen and the rebel efforts.

Ren Allsbrook
Ren Allsbrook is the heir of the Allsbrook House, a noble Terrasen family. The trauma of his past has left him deeply angry.

Emrys
Emrys is a kind and wise Demi-Fae kitchen worker, as well as the Story Keeper of Mistward. He offers guidance and stories.

Luca's Girlfriend
Luca's girlfriend is quite shy and private. They are still getting acquainted with each other.

Luca
Luca is a young and eager Demi-Fae servant at Mistward, full of curiosity and admiration for the warriors he serves.

Malakai
Malakai is a Demi-Fae warrior devoted to the protection of Mistward. He is also Emrys’ protective husband.

Sten
Sten is a Demi-Fae at Mistward whose secondary Fae form is a pig, much to his embarassment.

Bas
Bas is a Demi-Fae scout leader at Mistward. His duty is to protect the fortress.

Commander Jensen
Commander Jensen of the twenty-fourth legion served faithfully under the Adarlan Kingdom for five years at Noll.

The Bane
The Bane is Aedion's military unit and currently serves Adarlan, however, many of its members were formerly in the Terrasen army.

The Head Healer
The Head Healer leads a Commune of healers near Mistward and often patches up the tenants of Mistward.

Sam Cortland
Sam Cortland was a skilled assassin and Celaena’s first love. Loyal, brave, and deeply caring, he was killed during their time with the Assassin’s Guild. His memory continues to shape Celaena’s emotional journey.

Arobynn Hamel
Arobynn Hamel is King of the Assassins and head of the Assassin’s Guild, he is ambitious and willing to take advantage of every situation. He found Celaena near death on the banks of a frozen river and trained her as an assassin according to his brutal methods.

Lord Westfall
Lord Westfall is Chaol’s father, he is harsh and cruel. He rules over Anielle and has always been at odds with Chaol’s choices.

Marion Lochan
Marion Lochan was the late Lady of Perranth and mother to Elide. She began life as a laundress in the Terrasen palace and became close friends to Evalin Galathynius.

Cal Lochan
Cal Lochan was the late Lord of Perranth and father to Elide. He was head of House Lochan, one of the noble houses of Terrasen.

Elide Lochan
Elide Lochan was Lord Cal and Lady Marion’s daughter, she was heir to Perranth. She disappeared after the Conquest of Terrasen.

Mort
Mort is the sarcastic, talking door knocker to Elena Galathynius’ tomb, he offers cryptic wisdom with a sharp tongue. He is made from ancient magic, and was thus unaffected by the King of Adarlan’s recent magical ban.

Quinn
Quinn was the Captain of the Terrasen Royal Guard under King Orlon Galathynius.

Hen
Hen was one of Quinn's men and a soldier in the Terrasen Royal Guard.

Brannon Galathynius
Brannon Galathynius was the founder of Terrasen, he was a Fae King and father to Elena Galathynius. He established Terrasen over 2,000 years ago and was a mighty warrior with powerful fire magic.

Elena Galathynius Havilliard
Elena Galathynius Havilliard was a Demi-Fae and Princess of Terrasen. She was the daughter of the Fae King Brannon and played a vital role in banishing the dark forces of the past. She was Gavin Havilliard's mate and became the first Queen of Adarlan.

Gavin Havilliard
Gavin Havilliard was a mortal, who became the first King and founder of Adarlan. He was Elena Galathynius' mate and a legendary warrior, famed for defeating the Dark Lord Erawan from long ago.

Orlon Galathynius
Orlon Galathynius was the former King of Terrasen and a single Kingsflame flower bloomed during his reign. His lover was Weylan Darrow and the two of them had no children.

Evalin Ashryver
Evalin Ashryver was originally a Princess of Wendlyn, then she later became the Princess of Terrasen when she married Rhoe Galathynius. Her nickname for her daughter was Fireheart.

Rhoe Galathynius
Rhoe Galathynius was the former crown prince of Terrasen, he was nephew to Orlon Galathynius.

Nehemia Ytger
Nehemia Ytger was the Princess of Eyllwe and one of Celaena's closest friends in Rifthold. She was known for her deep commitment to her people but always had a secret agenda. She allowed herself to be sacrificed to catalyze Celaena into taking action.

Aelin Galathynius
Aelin Galathynius was the heir of the Terrasen Kingdom before its downfall at the hands of the King of Adarlan. She was daughter to Rhoe Galathynius and Evalin Ashryver. She disappeared after the Conquest of Terrasen.

Athril
Athril was a Fae warrior from long ago. He was close companion to Brannon Galathynius and together they battled the Valg. He was also Queen Maeve's beloved at one point.

Lord of the North
The Lord of the North is the spirit of Terrasen, often depicted as a white sun stag with flames between its antlers, it lives in the Oakwald Forest. Sun stags were sacred to Mala Fire-Bringer and were later brought to Terrasen by Brannon Galathynius. The name also refers to a stag constellation that always points toward Terrasen.

The Kingsflame
The Kingsflame is a small flame-like flower that symbolizes Brannon Galathynius and Terrasen. It is said to only bloom when the realm is at peace and under the reign of a good king. When Orlon Galathynius became king, a single kingsflame bloomed, which he plucked and preserved in crystal.

The Little Folk
The Little Folk are mysterious and ancient Fae, they dwell in the forests of Terrasen, watching from the shadows and guarding their secrets.
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Lyria
Lyria was Rowan’s former wife, she was a Fae commoner and flower seller from Doranelle.
Who are the Cadre in Heir of Fire?
The Cadre are an elite group of legendary Fae warriors who swore a blood oath to serve and protect Queen Maeve of Doranelle, who often coerced and emotionally manipulated them into taking the oath and binding them into her service. The blood oath is an ancient form of magic and intended to last for eternity, however, the upper party may release the lower party, which is seen as a sign of great shame and dishonor. Many of the members have fought alongside each other for centuries and developed a close brotherhood, but despite centuries of shared history, some still remain at odds with one another.

Gavriel
Gavriel is calm and disciplined, he has protection and healing magic and can shift into a massive lion, hence his nickname the Lion of Doranelle. As the youngest of three brothers, he knew his father’s title would never be his, so he became a soldier instead and attracted Queen Maeve’s attention.

Connall Moonbeam
Connall Moonbeam is the twin brother of Fenrys Moonbeam. As rare fae-born twins with incredible strength, they were coveted by Maeve. Quieter and more reserved than Fenrys, he is known for being in the shadow of his brother. Connall is also able to transform into a massive black wolf.

Fenrys Moonbeam
Fenrys Moonbeam is the twin brother of Connall Moonbeam. As rare fae-born twins with incredible strength, they were coveted by Maeve. Bold, outspoken, and at times brash, he often comes across as arrogant. Fenrys is also able to transform into a massive white wolf.

Vaughan
Vaughan is the most mysterious member of the Cadre, he commands wind magic and can shift into a massive osprey. A solitary soul, he distances himself from the chaos of the courts.
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Lorcan Salvaterre
Lorcan Salvaterre is an incredibly powerful warrior and the de facto commander of Maeve's Cadre, he is the only male in Doranelle to outrank Rowan and possesses a form of dark magic.
Who are the Witches in Heir of Fire?
The Ironteeth and Crochan Witches are two rival witch clans with a deep history of betrayal and bloodshed. The Ironteeth Witches—made up of the Blackbeak, Yellowlegs, and Blueblood clans—are belligerent and fearsome warriors with retractable iron claws and teeth. In contrast, the Crochans are a more peace-loving and gentle community with connections to healing and nature magic. Despite their differences they belong to the same race and are more similar than they realize, with all witches having blue blood. They were once united and had lived together in the Western Wastes but that peace was broken when the Ironteeth Witches betrayed the Crochans in a devastating civil war 500 years ago. In her dying breath, Queen Rhiannon Crochan cursed the land: “Blood to blood and soul to soul, together this was done, and only together can it be undone. Be the bridge, be the light. When iron melts, when flowers spring from fields of blood—let the land be witness, and return home.” Since then the Ironteeth have struggled, their cattle shrivel up and die, the wild game have fled, their witchlings are stillborn, and the rivers have turned poisonous. The curse left the Witch Kingdom in the Western Wastes desolate and barren, and it is said that only a united witch heir can break the curse. The Ironteeth Witches hunt the Crochan Witches to this day looking for the one who can break the curse and restore the land.

Blackbeak Matron
The Blackbeak Matron is the brutal and tyrannical leader of the Blackbeak Clan, ruling through fear and merciless discipline. She is Manon’s grandmother and raised her to be a weapon of war and values obedience over all else, even at great personal cost.

Cresseida Blueblood
Cresseida Blueblood is the fierce yet reasonable leader of the Blueblood Clan. Her clan devotes less time to fighting and more time to spiritual worship and honoring the Three-Faced Goddess. Like her daughter Petrah, she is noted for her calm and steadfast personality.

Yellowlegs Matron
The Yellowlegs Matron is a supposed half sister of the late Baba Yellowlegs, she became the Yellowlegs Matron after Baba's death. Like the rest of her clan, she is vicious and known for keeping her iron teeth and nails on permanent display. She often indulges and bats a blind eye to Iskra’s behavior and antics.

Stygian Spiders
Stygian Spiders are giant spiders that are very intelligent and able to speak. They are known for their Spidersilk, a highly durable yet lightweight organic matter, that they trade with humans in exchange for intangibles such as dreams, hopes, youth, and memories.

Petrah Blueblood
Petrah Blueblood is heir to the Blueblood Clan, she is a calm, intelligent leader, who stands apart for her fairness and restraint. Unlike many of her kin, she shows respect to others and becomes an unexpected contrast to the brutality exhibited by the other clans.

Iskra Yellowlegs
Iskra Yellowlegs is the heir to the Yellowlegs Clan, she is a brutal and aggressive witch, determined to dominate the war games and claim the title of Wing Leader. Her cruelty and thirst for power put her in direct conflict with Manon and her leadership.

The Mortal Overseers
A group of five mortal men were tasked to be the Wyvern keepers. They raised and trained the Wyverns for the witches.

Petrah's Second
Petrah's Second in Command accompanies Petrah wherever she goes.

Iskra's Mother
Iskra's Mother rarely involves herself in the affairs of others but does try to keep Iskra in line.

Training Overseer
One of the mortal overseers is more involved in the training and is bold enough to give the witches unsolicited advice.

Titus
Titus is a massive and ferocious male Wyvern that many of the Ironteeth Witches vie for.

Fendir
Fendir is a large and violent male Wyvern ridden by Iskra Yellowlegs.

Keelie
Keelie is a large female Wyvern that shows compassion to her fellow Wyverns, she is ridden by Petrah Blueblood.

Abraxos
Abraxos is a smaller male Wyvern, often used as a bait beast due to his smaller size.

Narene
Narene is a highly intelligent and friendly female Wyvern ridden by Asterin.

The Last Crochan Queen
The Last Crochan Queen was known for her deep compassion and belief in uniting the Ironteeth and Crochan clans. Betrayed and murdered by those she sought to bring together, she cursed the Ironteeth Witches and their ancestral homeland.

Baba Yellowlegs
Baba Yellowlegs was a formidable Ironteeth Witch and former Matron of the Yellowlegs Clan. She acted as a fortune teller to gather information and had an unfortunate run in with Celaena Sardothien. Like her clan’s namesake, she had distinctly saffron-colored ankles.

Crochan Witch
An unnamed Crochan Witch was caught spying on the Ironteeth Witches. Although the Crochan Witches are peace-loving and take after their Fae ancestors, they are also valiant fighters.
Who are the Thirteen in Heir of Fire?
An elite and tight-knit band of Blackbeak Witches under Manon’s leadership; thought to be the fiercest and most disciplined of all the Ironteeth Witches. They have fought alongside each other for over a hundred years.

Asterin
Asterin is Manon’s fiercely loyal second-in-command and cousin, she is known for her fiery spirit and unshakable devotion to the Thirteen. Although she is Manon’s staunch supporter in public, she often challenges Manon in private, revealing a deep conscience beneath her ruthless exterior.

Sorrel
Sorrel is Manon’s third-in-command and a fierce and loyal member of The Thirteen. She is often referred to as the stone to Manon’s ice and Asterin’s fire, she helps keep her two superiors grounded.

Vesta
Vesta is Manon’s unofficial fourth-in-command, she is a powerful yet also light hearted witch, who is a shameless flirt that toys with the men they encounter.

Faline
Faline, along with her twin Fallon, are known as the Green Eyed Demon Twins for their ruthlessness and often thought to be more demon than witch. They particularly enjoy knife throwing training.

Lin (Linnea)
Lin is a particularly violent witch, who is prone to lashing out at those who call her by her full name.

Fallon
Fallon, along with her twin Faline, are known as the Green Eyed Demon Twins for their ruthlessness and often thought to be more demon than witch. They particularly enjoy knife throwing training.

Edda
Edda is cousin to Briar, both are known to rarely speak and act as Manon’s Shadows, gathering intelligence. They were trained from infancy to blend into darkness and love sneaking up on people, but they do not dare sneak up on Manon.

Ghislaine
Ghislaine is the eldest and cleverest of the Thirteen, she is noted for her incredible intelligence because her mother had sent her to Terrasen to study. She is a great source of knowledge for Manon.

Briar
Briar is cousin to Edda, both are known to rarely speak and act as Manon’s Shadows, gathering intelligence. They were trained from infancy to blend into darkness and love sneaking up on people, but they do not dare sneak up on Manon.

Kaya
Kaya is a loyal member of the Thirteen and in a relationship with Thea.

Thea
Thea is a fierce member of the Thirteen and in a relationship with Kaya.

Imogen
Imogen is a more reserved member of the Thirteen, who keeps to herself most of the time and never smiles.
Who are the gods and goddesses in Heir of Fire?
“Beings of a higher, different existence. For whom time was fluid, and bodies were things to be shifted and molded. Who could exist in multiple places, spread themselves wide like nets being thrown. They were as mighty and vast and eternal as a human was to a mayfly. They had not been born in this world.” – Elena Galathynius in Empire of Storms

Deanna
Deanna is Goddess of the Moon and sister to Mala Fire-Bringer, she is associated with hunting, maidenhood, and protection of the young. She is one of the main deities of Erilea.

Three-Faced Goddess
The Three-Faced Goddess rules witchcraft and magic. Said to have three physical manifestations: the maiden, the mother, and the crone. Each of her faces is said to represent a different witch clan.

Mala Fire-Bringer
Mala Fire-Bringer or Light-Bringer is Goddess of the Sun and sister to Deanna, she is associated with the sun, light, learning, and fire. She is one of the main deities of Erilea.

Silba
Silba is the Goddess of Healing and Gentle Deaths, she is symbolized by the color lavender, the owl, and water. Many healers from the Southern Continent are descended from her and she is the de facto main goddess of the "god-city," Milas Agia or Antica.

Mab
Mab was the youngest of the three Fae sister-queens, along with Mora and Maeve. She could transform into a white swan and was progenitor of the Ashryver family and Kingdom of Wendlyn. She gave up her immortality to be with a mortal.

Mora
Mora was one of the three Fae sister-queens, along with Mab and Maeve. She could transform into a hawk and was progenitor of the Whitethorn family and the reason why their house sigil is a hawk. She relinquished her immortality to be with a mortal.
What are the creatures of Wendlyn in Heir of Fire?
“Wendlyn. A land of myths and monsters —of legends and nightmares made flesh” – Heir of Fire, Sarah J. Maas

The Barrow Wights
Wights are reanimated corpses that roam the dark forests of Wendlyn, driven by unnatural magic and an insatiable hunger for the living.

The Skinwalkers
Skinwalkers are grotesque creatures that can be found in the forests of Wendlyn, they wear patchwork skins stitched together from their victims.

The Serpentine Creature
Neither dragon nor wyvern, the serpentine creature hearkens back to days of old when legendary figures still roamed the land.
Who are the antagonists in Heir of Fire?

The King of Adarlan
The King of Adarlan is the tyrannical ruler of the Adarlan empire, a man driven by a hunger for control and conquest. He is responsible for the brutal subjugation of both humans and Fae across Erilea.

Duke Perrington
Duke Perrington is cousin to the King of Adarlan and a cunning nobleman. Beneath his political role, he is linked to disturbing experiments and the rise of unnatural creatures at his Keep in Morath.

Queen Maeve
Maeve is one of the three Fae sister-queens, along with Mora and Mab, and the only one who did not give up her immortality and remains Queen of Doranelle. She helped banish the dark forces centuries ago and is powerful and manipulative.

The Valg
The Valg were pre-historic demons from another realm drawn to Erilea by a hunger for power. There were two Valg wars at the dawn of time. They were first defeated by Queen Maeve and Brannon Galathynius, and later a second time by Elena Galathynius and Gavin Havilliard.

General Narrok
General Narrok is a high ranking general in the Adarlan army and a devout follower of the King of Adarlan.

The Pale Man
A mysterious pale man has been seen wandering the forests of Wendlyn.

Cain
Cain was a former competitor in the King’s Champion Tournament sponsored by Duke Perrington. He was sadistic and cruel, and unbeknownst to the other competitors, he was using dark magic. He was killed by Chaol Westfall.

Kaltain Rompier
Kaltain Rompier was once a woman of status with her eyes set on prince Dorian, but has since fallen from grace and was sent to Morath under Duke Perrington's watch.

Grave
Grave was a ruthless and grotesque assassin who also competed in the King’s Champion Tournament, he was sponsored by Minister Mullison. He was later hired by Archer Finn under the guise of Minister Mullison to kill Nehemia.

Archer Finn
Archer Finn was a well-known courtesan and a former acquaintance of Celaena from her time in the Assassin’s Keep. He became entangled in rebel affairs and orchestrated Nehemia's death, causing Celaena to kill him in retribution.

Roland Havilliard
Second cousin to prince Dorian and prince Hollin, Roland is a charming and notorious womanizer with little care for court politics. He is sent to Morath to work under Duke Perrington.

Vernon Lochan
Vernon Lochan was Cal Lochan's jealous brother and was always a puppet to the King of Adarlan.
Where does Heir of Fire take place?

The Healers' Catacomb
Beneath the castle, the Healers' Catacombs are a labyrinth of cool stone corridors scented with mint, rosemary, and bundles of drying herbs hanging from the ceiling. The shelves are packed with medicinal plants, rare herbs, preserved roots, and mysterious tinctures.

Dorian's Room
Perched at the top of a tower, Dorian's Room can only be reached by a narrow spiral staircase. Beyond the heavy oak door lies a luxurious room with richly woven carpets, polished oak furnishings, and a grand four-poster bed draped in fine linens.

Sorscha's Workroom
Sorscha's workroom is a small and private, cramped chamber tucked away within the palace. It is her private refuge where she experiments and researches to create her own remedies.

Wendlyn
Wendlyn is a vast continent east of Erilea, untouched by Adarlan's rule and one of the few places where magic continues to flourish. It is home to powerful magical beings and creatures from nightmares.

Varese
Varese is the capital city of Wendlyn, it is clean, full of opportunity, and marked by fairness and kindness among its people. Unlike Rifthold, it has honest officials, a more equal distribution of wealth, and a safer, more welcoming atmosphere.

Cambrian Mountains
The Cambrian Mountains divide Wendlyn in half with the mortal lands to the east and the immortal Fae lands of Queen Maeve to the west.

Ward Stones
Surrounding Mistward is a ring of ancient megalithic stones, each warded with powerful protective magic. Together, they form a mystical barrier that shields the settlement from hostile forces and wandering creatures of the mist.

Mistward
Mistward is a fortress located in the Cambrian Mountains and is a proving grounds for Demi-Fae to earn the right to enter the Fae city of Doranelle. It is ensconced by a dense forest and perpetually surrounded by a thick mist.

Mistward Courtyard
At the heart of Mistward lies the central courtyard, where folk gather to share news, celebrate festivals, and conduct daily business. When not serving as a communal meeting place, it becomes a training ground.

Mistward Kitchen
During the day, Emrys and Luca spend most of their time in the kitchen preparing meals for the residents.

Mistward Hearth
At the heart of the kitchen is the fireplace and at night, all the residents of Mistward gather round to hear Emrys’ stories.

Mantel Figurines
Atop the fireplace mantel are nine carved figurines in honor of the gods.

Temple Ruins
Not too far from Mistward lies ancient temple ruins that belonged to a once mighty Sun Goddess temple.

Cavern Lake
Deep in a cavern at the base of the Bald Mountain lies an ancient lake that is home to primordial creatures.

The Grave Barrows
The Grave Barrows resemble small hills but are the ancient tombs of past royalty. A particularly favorite spot to find wights, i.e. reanimated corpses.

Healer's Commune
Nestled some miles beyond Mistward's protective stones lies the Healers' Commune, a peaceful cluster of small cottages surrounded by herb gardens, wildflowers, and neatly tended medicinal plots.

Anielle
Nestled between the White Fang Mountains and the Oakwald Forest, Anielle sits by the Silver Lake and is a harsh and inhospitable city ruled by Lord Westfall, Chaol’s father. The weather is perpetually cold and gray, allowing little to grow,

Eyllwe
Eyllwe is a kingdom in the southeast corner of Erilea and is Nehemia’s homeland. It is a wealthy kingdom with many waterways and trade routes. Famous for its luscious Grasslands and Stone Marshes, a relic from a bygone civilization.

Fenharrow Village
Fenharrow is the kingdom directly south of Adarlan and is a quieter, more rural region known for its beautiful plains and farms. It is home to many small hamlets and settlements. It borders the Great Ocean to the east and its capital is the wealthy port city of Bellhaven.

Endovier
Endovier is a brutal slave camp and salt mine on the Adarlan and Terrasen border. Enemies of the state such as magic wielders, rebels, and criminals are sent to toil their lives away in the mines. Thousands of prisoners labor under harsh conditions and are monitored by cruel Overseers.

Calaculla
Calaculla is the sister camp to Endovier, it is a slave labor camp located in Eyllwe that houses enemies of the state. It lies in a scorching desert and is rumored to be harsher than Endovier. Princess Nehemia sought to have it shut down.

Chaol's Office
Chaol could have chosen a larger office in the glass part of the palace but chose a smaller office in the traditional stone section of the palace to be closer to his soldiers.

Celaena's Apartment
Celaena purchased a private apartment in Rifthold a few years ago when she was ready to leave the Assassin's Keep. It is located atop a fake warehouse. Sadly, she never got to live here and bequeathed it to Chaol.

Opium Den
The seedier parts of Rifthold are rife with vices such as opium dens and pleasure halls for both the citizens and the off-duty soldiers when they return from campaigns.

Ruhnn Mountains
The Ruhnn Mountains are a foreboding and austere mountain range near the Ferian Gap and are supposedly home to very large spiders and other deadly creatures.

The Witch Kingdom
The Witch Kingdom located in the Western Wastes is the ancestral home of all the witches. After the Ironteeth Witches started the Witch Civil War, the land was cursed by Queen Rhiannon Crochan I. The Ironteeth left and have been wanderers ever since.

The Ferian Gap
The Ferian Gap is a treacherous mountain pass between the Ruhnn and White Fang Mountains, it is a snowy labyrinth of ravines and canyons, used by the Ironteeth Witches as a training ground of sorts.

The Omega
The Omega is the last of the Ruhnn Mountains and adjacent to the Northern Fang, which is the last of the White Fang Mountains. Within the Omega are numerous carved stone hallways and chambers for the Ironteeth Witches.

The Omega Mess Hall
The cavernous Omega Mess Hall is the most dangerous area within the mountain since the three clans of the Ironteeth Witches must eat their two meals a day together. Brawls often break out between the witches.

The Atrium
The Atrium is an open-air threshold and gathering ground between the Omega and the Northern Fang. There is a single bridge that connects the two mountains.

Wyvern Dens
The Wyverns' Dens are a floor above the hatcheries, which are a floor above the forgery for warmth. The dens are used as both a resting place and holding cell, with male wyverns needing individual dens lest they kill any other wyverns in their cell.

The White Fang Mountains
The White Fang Mountains are a cold and snowy mountain range south of the Ruhnn Mountains. Like their namesake, their snow-covered peaks resemble white fangs and they are home to the wild folks, who have a penchant for violence.

Wyvern Training Pits
The Wyvern Training Pits are vast, sunken arenas where they train for combat and obedience under the guidance of the overseers. Above the pit, a raised stone viewing platform allows spectators to observe the thunderous displays of strength and skill below.

Doranelle
Doranelle is a magnificent and ancient Fae city built on an island surrounded by several tributary rivers, it is unsurprisingly nicknamed the City of Rivers. It is a place of both wonder and danger, where only select beings—mainly pure-blooded Fae—are allowed to live.

Morath
Morath is a fortress city located in Adarlan and ruled by Duke Perrington. It is a dark and hellish place. The mountains occasionally spew out noxious gases and dark smoke, blocking out sunlight.

Queen Maeve's Court
Queen Maeve's Court is a stunningly beautiful palace that takes Celaena’s breath away. Quiet sentries lurk around every corner and rivulets of water flow throughout the palace watering the numerous flowerbeds. The roar of the surrounding waterfalls can be heard from within.

Adarlan Kingdom
Sharing a border with Terrasen to the north, Adarlan is the dominant empire on the continent of Erilea. It is a militaristic and expansionist kingdom ruled by House Havilliard.

Clock Tower
The clock tower is made of black stone, likely obsidian, with eight gargoyles around the top perimeter. The King of Adarlan had it erected shortly after Prince Dorian’s birth. It makes a wretchedly loud booming noise.

Rifthold
Rifthold is the glittering capital of Adarlan, built on the banks of the Avery River and with a harbor opening into the Great Ocean to the east. Despite its beauty, the city is a center of oppression.

Terrasen
Terrasen was once a powerful and noble kingdom in the North of Erilea founded by Brannon Galathynius. It was overthrown by the King of Adarlan, but its people remain proud and resilient. It was famous as a center of magic and learning.

Melisande
Melisande is the smallest kingdom within Erilea and known for its craftsmen and tinkerers, who are famous for their clever little hands that make clever little knick knacks such as instruments, clocks, and toys.

Orynth
Orynth was the capital of Terrasen, once home to House Galathynius. It use to be a thriving city but fell into decline after the royal family was overthrown, it is now a symbol of hope and resilience for the people of Terrasen. There use to be a famous library filled with books on magic, but that was destroyed during the Adarlan conquest.

The Dead Islands
The dead islands are an archipelago off the eastern coast of Erilea. They are a lawless group of islands that act as safe havens for various pirates, slavers, and criminals. The main city and port is Skull’s Bay, ruled by Captain Rolfe.

Oakwald Forest
The Oakwald Forest is a beautiful and mighty forest that runs through much of the eastern half of Erilea, it is also known as Brannon Galathynius’ forest. Once home to many species of Fae before the King of Adarlan’s banishment of magic.

The Staghorn Mountains
The Staghorn Mountains are the principal mountain range of Terrasen, forming a towering wall along the kingdom's northern border and overlooking each of its major cities. Named for their branching ridgelines and antler-like peaks.

Noll
Noll is a small outpost far to the southwest of Erilea on the Deserted Peninsula, a barren desert region. There are still active volcanoes in the area.

The Wastes
The Wastes refers to the inhospitable northwestern region of Erilea made up of the Western Wastes and the Frozen Wastes further north. Much of the region is untamed and currently under the rule of a High Queen with wine-red hair.

Amaroth
Amaroth is a small outpost far to the northwest of Erilea beyond the Wastes. There is not much there.
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The King's Council Room
The King's Council Room is a dazzling chamber of stunning glass walls and vaulted ceilings, where polished red marble floors and gilded furnishings proclaim the immense wealth of Adarlan's crown.
Does Heir of Fire have any bonus chapters?
Yes, there is 1 bonus chapter intended to be read after Heir of Fire.
In the Aelin and Rowan Bonus Chapter we see Aelin and Rowan’s friendship deepen as they train together. When three Fae nobles arrive at Mistward, one with past ties to Rowan, Aelin learns more about his past and causes some sparks to fly.
Where to Buy Heir of Fire
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